qmk-firmware/keyboards/ungodly/launch_pad
James Young 4b453dca92
Remove MIDI Configuration boilerplate (#11151)
* remove keyboard-level instances of `MIDI_ENABLE = no`

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e  '/^[ #]*MIDI_ENABLE[ \t]*=[ \t]*no/d' {} +
```

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* fix case-sensitivity issues on MIDI_ENABLE

Change instances of `MIDI_ENABLE = YES` to `MIDI_ENABLE = yes`.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE[ \t]*=[ \t]*[Yy][Ee][Ss];MIDI_ENABLE = yes;g' {} +
```

* replace `# MIDI controls` with `# MIDI support`

Replace `# MIDI controls` with `# MIDI support` in keyboard-level `rules.mk` files.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*MIDI[ \t]*\(controls\|support\).*;# MIDI support;g' {} +
```

* align inline comments

Aligns the inline comments to the length used by the QMK AVR rules.mk template.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE *= *yes.*;MIDI_ENABLE = yes           # MIDI support;g'  {} +
```

* remove commented instances of `MIDI_ENABLE` from keyboard `rules.mk` files

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#\([ \t]*MIDI_ENABLE\) = yes; \1 = no ;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;^\([ \t]*\)\(MIDI_ENABLE = no\);\2\1;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]\+MIDI_ENABLE *= *no/d' {} +
```

* remove MIDI configuration boilerplate from keyboard config.h files

Co-authored-by: Nick Brassel <nick@tzarc.org>
2021-08-16 06:51:13 +10:00
..
keymaps [Keyboard] Add Launch Pad keymaps (#12490) 2021-08-12 08:51:56 -07:00
config.h [Keyboard] Fixup Ungodly Launch Pad config (#13992) 2021-08-13 11:28:43 -07:00
info.json [Keyboard] Add Launch Pad keymaps (#12490) 2021-08-12 08:51:56 -07:00
launch_pad.c [Keyboard] Add Launch Pad keymaps (#12490) 2021-08-12 08:51:56 -07:00
launch_pad.h Add Launch Pad by Ungodly Design (#10952) 2020-11-19 19:28:53 +00:00
readme.md [Keyboard] Add Launch Pad keymaps (#12490) 2021-08-12 08:51:56 -07:00
rules.mk Remove MIDI Configuration boilerplate (#11151) 2021-08-16 06:51:13 +10:00

Launch Pad

The guidance computer inside the Launch Pad by Ungodly Design.

Features:

  • Onboard atmega32u4 controller, 5V @ 16MHz
  • Kaihl hotswap sockets
  • USB-C connector
  • 18 in-switch RGB LEDs
  • 4 underglow RGB LEDs
  • 100 Ω potentiometer slider
  • (optional) M2 pcb mounting holes
  • (optional) pcb-mount stablizer footprints
  • (optional) pin breakout:
    • F5, F4, F1, F0, VBUS, GND
PCB Front PCB Back
Numpad 5x4
Numpad Layout 5x4 Layout
Numpad 5x4

Make example for this keyboard (after setting up your build environment):

make ungodly/launch_pad:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Firmware

Reset Bootloader

Use tweezers to short the two bottom pins of the J-Link pinout.

Midi Setup

Windows Mac
  • Midi Mixer
    • Download the latest version of Midi Mixer
    • Run the exe to install the application.
    • Launch the MIDI Mixer application.
    • Navigate to the "Profiles" tab and select the "Ungodly Design Launch Pad" preset.
    • Navigate to the "Groups" tab and select the audio source you would like to control.
      Midi Mixer
    • Optionally, Navigate to the "Settings" tab and enable/disable "Logarithmic volume curve".

Custom OLED Displays

Layer Graphic
home home
nav nav
rgb rgb
  • These instructions require compiling your own firmware. Ensure that your build environenment is setup.
  • Use QMK Logo Editor to create your own LCD graphics.
  • Copy the generated output into your keymap (sample code)
    • Note: By default, the LCD is configured as a vertical display with a 180 degree rotation. You may need to change the OLED_ROTATION value in the keymap.c to achieve your desired effect.
  • Compile the firmware and flash it to your launch pad.