qmk-firmware/keyboards/kiwikeebs/macro/macro.h
AKiwi92 ecb2121069
[Keyboard] KiwiKeebs MacroBoard v1.0 (#10080)
* KiwiKeebs v.10 QMK

* Rename files and folder structure for QMK pull request

* Deleted unused files

* Added starter keymap

* Changes to make pull request compliant

* Removed lines for PR error

* Error fix in json for PR

* Update keyboards/kiwikeebsmacro/kiwikeebsmacro.h

* Update keyboards/kiwikeebsmacro/readme.md

* Update keyboards/kiwikeebsmacro/keymaps/default/readme.md

* Update keyboards/kiwikeebsmacro/keymaps/default/keymap.c

* Update keyboards/kiwikeebsmacro/info.json

* Update keyboards/kiwikeebsmacro/keymaps/default/keymap.c

* Update keyboards/kiwikeebsmacro/config.h

* Changed structure to allow for future boards

* Update keyboards/kiwikeebs/macro/config.h

* Update keyboards/kiwikeebs/macro/info.json

* Update keyboards/kiwikeebs/macro/keymaps/default/keymap.c

* Update keyboards/kiwikeebs/macro/keymaps/default/keymap.c

* Amended rotarty to use kb instead of user

* Updated structure after pull request commits

* Update keyboards/kiwikeebs/macro/config.h

* Update keyboards/kiwikeebs/macro/info.json
2020-08-24 20:36:05 -07:00

36 lines
1.1 KiB
C

/* Copyright 2020 KiwiKeebs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, \
k03, k04, k05, k06 \
) { \
{ k00, k01, k02, KC_NO }, \
{ k03, k04, k05, k06 } \
}