qmk-firmware/keyboards/keebio/quefrency/keymaps/bcat/keymap.c
Jonathan Rascher 53a81fc2f6 [Keymap] Minor userspace and Quefrency keymap fixes (#6134)
* Fix typo for RGBLIGHT config values

It doesn't make a difference right now since these are the defaults in
rgblight.h (which I'm just setting explicitly since some of the keyboard
configs change these defaults). However, I'd rather be explicit, so
fixing my typo. :)

* Remove mouse keys layer from Quefrency keymap

It's a fun idea, but I never use it in practice.
2019-06-16 00:35:46 -07:00

30 lines
2.0 KiB
C

#include QMK_KEYBOARD_H
enum layer {
LAYER_DEFAULT,
LAYER_FUNCTION,
};
/* Switch to function layer when held. */
#define LY_FUNC MO(LAYER_FUNCTION)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default layer: http://www.keyboard-layout-editor.com/#/gists/60a262432bb340b37d364a4424f3037b */
[LAYER_DEFAULT] = LAYOUT_65(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, LY_FUNC, KC_SPC, KC_SPC, XXXXXXX, KC_RALT, LY_FUNC, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Function layer: http://www.keyboard-layout-editor.com/#/gists/59636898946da51f91fb290f8e078b4d */
[LAYER_FUNCTION] = LAYOUT_65(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, RGB_HUI,
_______, KC_MPLY, KC_VOLU, KC_MSTP, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, RGB_SAI,
KC_CAPS, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_SAD,
_______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_HUD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_VAD, RGB_MOD
),
};