* Move Audio drivers from quantum to platform drivers folder * fix path for audio drivers Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
		
			
				
	
	
		
			127 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2019 Jack Humbert
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|  * Copyright 2020 JohSchneider
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #pragma once
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| 
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| #ifndef A4
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| #    define A4 PAL_LINE(GPIOA, 4)
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| #endif
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| #ifndef A5
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| #    define A5 PAL_LINE(GPIOA, 5)
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| #endif
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| 
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| /**
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|  * Size of the dac_buffer arrays. All must be the same size.
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|  */
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| #define AUDIO_DAC_BUFFER_SIZE 256U
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| 
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| /**
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|  * Highest value allowed sample value.
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| 
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|  * since the DAC is limited to 12 bit, the absolute max is 0xfff = 4095U;
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|  * lower values adjust the peak-voltage aka volume down.
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|  * adjusting this value has only an effect on a sample-buffer whose values are
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|  * are NOT pregenerated - see square-wave
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|  */
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| #ifndef AUDIO_DAC_SAMPLE_MAX
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| #    define AUDIO_DAC_SAMPLE_MAX 4095U
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| #endif
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| 
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| #if !defined(AUDIO_DAC_SAMPLE_RATE) && !defined(AUDIO_MAX_SIMULTANEOUS_TONES) && !defined(AUDIO_DAC_QUALITY_VERY_LOW) && !defined(AUDIO_DAC_QUALITY_LOW) && !defined(AUDIO_DAC_QUALITY_HIGH) && !defined(AUDIO_DAC_QUALITY_VERY_HIGH)
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| #    define AUDIO_DAC_QUALITY_SANE_MINIMUM
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| #endif
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| 
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| /**
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|  * These presets allow you to quickly switch between quality settings for
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|  * the DAC. The sample rate and maximum number of simultaneous tones roughly
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|  * has an inverse relationship - slightly higher sample rates may be possible.
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|  *
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|  * NOTE: a high sample-rate results in a higher cpu-load, which might lead to
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|  *       (audible) discontinuities and/or starve other processes of cpu-time
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|  *       (like RGB-led back-lighting, ...)
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|  */
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| #ifdef AUDIO_DAC_QUALITY_VERY_LOW
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| #    define AUDIO_DAC_SAMPLE_RATE 11025U
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| #    define AUDIO_MAX_SIMULTANEOUS_TONES 8
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| #endif
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| 
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| #ifdef AUDIO_DAC_QUALITY_LOW
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| #    define AUDIO_DAC_SAMPLE_RATE 22050U
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| #    define AUDIO_MAX_SIMULTANEOUS_TONES 4
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| #endif
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| 
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| #ifdef AUDIO_DAC_QUALITY_HIGH
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| #    define AUDIO_DAC_SAMPLE_RATE 44100U
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| #    define AUDIO_MAX_SIMULTANEOUS_TONES 2
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| #endif
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| 
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| #ifdef AUDIO_DAC_QUALITY_VERY_HIGH
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| #    define AUDIO_DAC_SAMPLE_RATE 88200U
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| #    define AUDIO_MAX_SIMULTANEOUS_TONES 1
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| #endif
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| 
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| #ifdef AUDIO_DAC_QUALITY_SANE_MINIMUM
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| /* a sane-minimum config: with a trade-off between cpu-load and tone-range
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|  *
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|  * the (currently) highest defined note is NOTE_B8 with 7902Hz; if we now
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|  * aim for an even even multiple of the buffer-size, we end up with:
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|  * ( roundUptoPow2(highest note / AUDIO_DAC_BUFFER_SIZE) * nyquist-rate * AUDIO_DAC_BUFFER_SIZE)
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|  *                              7902/256 = 30.867        *       2      * 256 ~= 16384
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|  * which works out (but the 'scope shows some sampling artifacts with lower harmonics :-P)
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|  */
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| #    define AUDIO_DAC_SAMPLE_RATE 16384U
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| #    define AUDIO_MAX_SIMULTANEOUS_TONES 8
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| #endif
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| 
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| /**
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|  * Effective bit-rate of the DAC. 44.1khz is the standard for most audio - any
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|  * lower will sacrifice perceptible audio quality. Any higher will limit the
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|  * number of simultaneous tones. In most situations, a tenth (1/10) of the
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|  * sample rate is where notes become unbearable.
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|  */
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| #ifndef AUDIO_DAC_SAMPLE_RATE
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| #    define AUDIO_DAC_SAMPLE_RATE 44100U
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| #endif
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| 
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| /**
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|  * The number of tones that can be played simultaneously. If too high a value
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|  * is used here, the keyboard will freeze and glitch-out when that many tones
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|  * are being played.
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|  */
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| #ifndef AUDIO_MAX_SIMULTANEOUS_TONES
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| #    define AUDIO_MAX_SIMULTANEOUS_TONES 2
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| #endif
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| 
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| /**
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|  * The default value of the DAC when not playing anything. Certain hardware
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|  * setups may require a high (AUDIO_DAC_SAMPLE_MAX) or low (0) value here.
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|  * Since multiple added sine waves tend to oscillate around the midpoint,
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|  * and possibly never/rarely reach either 0 of MAX, 1/2 MAX can be a
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|  * reasonable default value.
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|  */
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| #ifndef AUDIO_DAC_OFF_VALUE
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| #    define AUDIO_DAC_OFF_VALUE AUDIO_DAC_SAMPLE_MAX / 2
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| #endif
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| 
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| #if AUDIO_DAC_OFF_VALUE > AUDIO_DAC_SAMPLE_MAX
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| #    error "AUDIO_DAC: OFF_VALUE may not be larger than SAMPLE_MAX"
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| #endif
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| 
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| /**
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|  *user overridable sample generation/processing
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|  */
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| uint16_t dac_value_generate(void);
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