* Add per-test keymaps * Add better trace and info logs for failed unit-tests * Add layer state assertion with tracing message * Use individual test binaries configuration options * Add basic qmk functionality tests * Add tap hold configurations tests * Add auto shift tests Co-authored-by: Nick Brassel <nick@tzarc.org>
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2017 Fred Sundvik
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include <cstdint>
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#include <unordered_map>
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#include <optional>
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#include "gtest/gtest.h"
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#include "keyboard.h"
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#include "test_keymap_key.hpp"
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class TestFixture : public testing::Test {
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   public:
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    static TestFixture* m_this;
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    TestFixture();
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    ~TestFixture();
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    static void SetUpTestCase();
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    static void TearDownTestCase();
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    void set_keymap(std::initializer_list<KeymapKey> keycodes);
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    void add_key(const KeymapKey key);
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    const KeymapKey* find_key(const layer_t layer_t, const keypos_t position) const;
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    void                     get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const;
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    void run_one_scan_loop();
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    void idle_for(unsigned ms);
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    void expect_layer_state(layer_t layer) const;
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   protected:
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    void                   print_test_log() const;
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    std::vector<KeymapKey> keymap;
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};
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