* Update other keyboards for rgb matrix changes * Remove customized bootmagic code * Fix corne layout compilation error * Fix compiler errors with all keymaps * Add Simple Visualizer for ergodox infinity * Fix compile issue with Corne * Fix keymap stuff * Add alias for mouse layer * Add Halmak Keyboard layout * Updates for Kyria * Add support for oled interval * Change RGB stuff [CHANGE] Fix coexistence issues * Fix rgb_stuff * Add custom ploopyco mouse keymap * Decrease default dwell time * Updates based on last breaking changes update * Disable command on dactyl * Update ergodox to use proper commands for rgb matrix indicators * Update all rgb matrix indicator functions * Update rules for dactyl-manuform * Reduce wait time for mouse layer off event * Add more info to logger * Add wrappers for get_tapping term * Move version.h include into only file that actually needs it * Update rgb sleep stuff * Update key print function * Change DM keymap settings * Change pin for DM Manuform * Add Proton C stuff for Corne keymap * more arm corne tinkering * Even more arm stuff for corne * Cleanup corne stuff * redirect default keymap to drashna because I am a very bad man * change corne rgb priority * Update tractyl manuform to not conflict * Add more secret stuff * more dactyl tweaks * Add more options to split transport * Changes of oled support * Change split settings * Improve keylogger formatting more * tweak oled stuff * Oled and such tweaks * Reduce brightness due to leds * Decrease brightness more * Only run layer code if master
		
			
				
	
	
		
			108 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include QMK_KEYBOARD_H
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#include "eeprom.h"
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#include "wrappers.h"
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#include "process_records.h"
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#ifdef TAP_DANCE_ENABLE
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#    include "tap_dances.h"
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#endif  // TAP_DANCE_ENABLE
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#if defined(RGBLIGHT_ENABLE)
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#    include "rgb_stuff.h"
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#endif
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#if defined(RGB_MATRIX_ENABLE)
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#    include "rgb_matrix_stuff.h"
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#endif
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#if defined(OLED_DRIVER_ENABLE)
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#    include "oled_stuff.h"
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#endif
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#if defined(PIMORONI_TRACKBALL_ENABLE)
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#    include "pimoroni_trackball.h"
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#endif
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/* Define layer names */
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enum userspace_layers {
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    _QWERTY  = 0,
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    _NUMLOCK = 0,
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    _COLEMAK,
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    _DVORAK,
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    _WORKMAN,
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    _NORMAN,
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    _MALTRON,
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    _EUCALYN,
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    _CARPLAX,
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    _MODS, /* layer 8 */
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    _GAMEPAD,
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    _DIABLO,
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    _MACROS,
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    _MEDIA,
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    _LOWER,
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    _RAISE,
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    _ADJUST,
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};
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#define _MOUSE _MACROS
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bool          mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
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bool          mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
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void          matrix_init_keymap(void);
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void          matrix_init_secret(void);
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void          shutdown_keymap(void);
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void          suspend_power_down_keymap(void);
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void          suspend_wakeup_init_keymap(void);
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void          matrix_scan_keymap(void);
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void          matrix_scan_secret(void);
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layer_state_t layer_state_set_keymap(layer_state_t state);
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layer_state_t default_layer_state_set_keymap(layer_state_t state);
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void          led_set_keymap(uint8_t usb_led);
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void          eeconfig_init_keymap(void);
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bool          hasAllBitsInMask(uint8_t value, uint8_t mask);
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// clang-format off
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typedef union {
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    uint32_t raw;
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    struct {
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        bool    rgb_layer_change     :1;
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        bool    is_overwatch         :1;
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        bool    nuke_switch          :1;
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        bool    swapped_numbers      :1;
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        bool    rgb_matrix_idle_anim :1;
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    };
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} userspace_config_t;
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// clang-format on
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extern userspace_config_t userspace_config;
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/*
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Custom Keycodes for Diablo 3 layer
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But since TD() doesn't work when tap dance is disabled
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We use custom codes here, so we can substitute the right stuff
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*/
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#ifdef TAP_DANCE_ENABLE
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#    define KC_D3_1 TD(TD_D3_1)
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#    define KC_D3_2 TD(TD_D3_2)
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#    define KC_D3_3 TD(TD_D3_3)
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#    define KC_D3_4 TD(TD_D3_4)
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#else  // TAP_DANCE_ENABLE
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#    define KC_D3_1 KC_1
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#    define KC_D3_2 KC_2
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#    define KC_D3_3 KC_3
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#    define KC_D3_4 KC_4
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#endif  // TAP_DANCE_ENABLE
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