63 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2021 Jay Greco
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "config_common.h"
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/* Used to set remote for remote KB if VUSB detect doesn't work. */
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// #define KEYBOARD_REMOTE
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// Workaround for freezing after MacOS sleep
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#define USB_SUSPEND_WAKEUP_DELAY 200
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0x6E61
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#define PRODUCT_ID      0x6064
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    nullbits
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#define PRODUCT         TIDBIT
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 6
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B1, E6, D7, C6, D4 }
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#define MATRIX_COL_PINS { NO_PIN, NO_PIN, F4, F5, F6, F7 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* Optional SMT LED pins */
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#define RGB_DI_PIN B6
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#define RGBLED_NUM 8
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Optional encoder pins */
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// Encoders are defined in order. 1: B2 & B3, 2: B4 & B5, 3: D0 & D1, 4: D2 & D3
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#define ENCODERS_PAD_A { B2, B4, D0, D3 }
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#define ENCODERS_PAD_B { B3, B5, D1, D2 }
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