* Adds new RGB Matrix effect: rgb_matrix_config'd reactive LEDs * [Docs] Adds disable for new effect * [Docs] Added new effect to list of effects
		
			
				
	
	
		
			1011 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1011 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2017 Jason Williams
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 * Copyright 2017 Jack Humbert
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 * Copyright 2018 Yiancar
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "rgb_matrix.h"
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#include "progmem.h"
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#include "config.h"
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#include "eeprom.h"
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#include <string.h>
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#include <math.h>
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rgb_config_t rgb_matrix_config;
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#ifndef MAX
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    #define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
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#endif
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#ifndef MIN
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    #define MIN(a,b) ((a) < (b)? (a): (b))
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#endif
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#ifndef RGB_DISABLE_AFTER_TIMEOUT
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    #define RGB_DISABLE_AFTER_TIMEOUT 0
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#endif
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#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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    #define RGB_DISABLE_WHEN_USB_SUSPENDED false
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#endif
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#ifndef EECONFIG_RGB_MATRIX
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    #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
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#endif
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#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > 255
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    #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
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#endif
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#ifndef RGB_DIGITAL_RAIN_DROPS
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    // lower the number for denser effect/wider keyboard
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    #define RGB_DIGITAL_RAIN_DROPS 24
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#endif
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#if !defined(DISABLE_RGB_MATRIX_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
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    #define TRACK_PREVIOUS_EFFECT
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#endif
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bool g_suspend_state = false;
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// Global tick at 20 Hz
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uint32_t g_tick = 0;
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// Ticks since this key was last hit.
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uint8_t g_key_hit[DRIVER_LED_TOTAL];
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// Ticks since any key was last hit.
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uint32_t g_any_key_hit = 0;
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#ifndef PI
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#define PI 3.14159265
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#endif
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uint32_t eeconfig_read_rgb_matrix(void) {
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  return eeprom_read_dword(EECONFIG_RGB_MATRIX);
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}
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void eeconfig_update_rgb_matrix(uint32_t val) {
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  eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
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}
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void eeconfig_update_rgb_matrix_default(void) {
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  dprintf("eeconfig_update_rgb_matrix_default\n");
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  rgb_matrix_config.enable = 1;
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#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
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  rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
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#else
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  // fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace
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  rgb_matrix_config.mode = RGB_MATRIX_SOLID_COLOR;
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#endif
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  rgb_matrix_config.hue = 0;
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  rgb_matrix_config.sat = 255;
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  rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
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  rgb_matrix_config.speed = 0;
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  eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
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}
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void eeconfig_debug_rgb_matrix(void) {
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  dprintf("rgb_matrix_config eprom\n");
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  dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
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  dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
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  dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
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  dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
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  dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
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  dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
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}
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// Last led hit
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#define LED_HITS_TO_REMEMBER 8
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uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
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uint8_t g_last_led_count = 0;
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void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
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    rgb_led led;
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    *led_count = 0;
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    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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        // map_index_to_led(i, &led);
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        led = g_rgb_leds[i];
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        if (row == led.matrix_co.row && column == led.matrix_co.col) {
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            led_i[*led_count] = i;
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            (*led_count)++;
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        }
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    }
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}
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void rgb_matrix_update_pwm_buffers(void) {
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    rgb_matrix_driver.flush();
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}
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void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
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    rgb_matrix_driver.set_color(index, red, green, blue);
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}
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void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
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    rgb_matrix_driver.set_color_all(red, green, blue);
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}
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bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
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    if ( record->event.pressed ) {
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        uint8_t led[8], led_count;
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        map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
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        if (led_count > 0) {
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            for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
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                g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
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            }
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            g_last_led_hit[0] = led[0];
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            g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
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        }
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        for(uint8_t i = 0; i < led_count; i++)
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            g_key_hit[led[i]] = 0;
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        g_any_key_hit = 0;
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    } else {
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        #ifdef RGB_MATRIX_KEYRELEASES
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        uint8_t led[8], led_count;
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        map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
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        for(uint8_t i = 0; i < led_count; i++)
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            g_key_hit[led[i]] = 255;
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        g_any_key_hit = 255;
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        #endif
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    }
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    return true;
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}
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void rgb_matrix_set_suspend_state(bool state) {
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    g_suspend_state = state;
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}
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void rgb_matrix_test(void) {
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    // Mask out bits 4 and 5
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    // Increase the factor to make the test animation slower (and reduce to make it faster)
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    uint8_t factor = 10;
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    switch ( (g_tick & (0b11 << factor)) >> factor )
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    {
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        case 0:
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        {
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            rgb_matrix_set_color_all( 20, 0, 0 );
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            break;
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        }
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        case 1:
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        {
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            rgb_matrix_set_color_all( 0, 20, 0 );
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            break;
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        }
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        case 2:
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        {
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            rgb_matrix_set_color_all( 0, 0, 20 );
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            break;
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        }
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        case 3:
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        {
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            rgb_matrix_set_color_all( 20, 20, 20 );
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            break;
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        }
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    }
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}
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// All LEDs off
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void rgb_matrix_all_off(void) {
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    rgb_matrix_set_color_all( 0, 0, 0 );
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}
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// Solid color
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void rgb_matrix_solid_color(void) {
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    HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
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    RGB rgb = hsv_to_rgb( hsv );
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    rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
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}
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void rgb_matrix_solid_reactive(void) {
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	// Relies on hue being 8-bit and wrapping
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	for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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	{
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		uint16_t offset2 = g_key_hit[i]<<2;
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		offset2 = (offset2<=130) ? (130-offset2) : 0;
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		HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val };
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		RGB rgb = hsv_to_rgb( hsv );
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		rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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	}
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}
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void rgb_matrix_solid_reactive_simple(void)
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{
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    HSV hsv = {.h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val};
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    RGB rgb;
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    for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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        uint16_t offset2 = g_key_hit[i] << 2;
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        offset2 = (offset2 <= 255) ? (255 - offset2) : 0;
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        hsv.v = offset2 * rgb_matrix_config.val / RGB_MATRIX_MAXIMUM_BRIGHTNESS;
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        rgb = hsv_to_rgb(hsv);
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        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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    }
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}
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// alphas = color1, mods = color2
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void rgb_matrix_alphas_mods(void) {
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    RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
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    RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
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    rgb_led led;
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    for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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        led = g_rgb_leds[i];
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        if ( led.matrix_co.raw < 0xFF ) {
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            if ( led.modifier )
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            {
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                rgb_matrix_set_color( i, rgb2.r, rgb2.g, rgb2.b );
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            }
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            else
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            {
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                rgb_matrix_set_color( i, rgb1.r, rgb1.g, rgb1.b );
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            }
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        }
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    }
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}
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void rgb_matrix_gradient_up_down(void) {
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    int16_t h1 = rgb_matrix_config.hue;
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    int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
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    int16_t deltaH = h2 - h1;
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    // Take the shortest path between hues
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    if ( deltaH > 127 )
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    {
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        deltaH -= 256;
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    }
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    else if ( deltaH < -127 )
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    {
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        deltaH += 256;
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    }
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    // Divide delta by 4, this gives the delta per row
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    deltaH /= 4;
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    int16_t s1 = rgb_matrix_config.sat;
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    int16_t s2 = rgb_matrix_config.hue;
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    int16_t deltaS = ( s2 - s1 ) / 4;
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    HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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    RGB rgb;
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    Point point;
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    for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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    {
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        // map_led_to_point( i, &point );
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        point = g_rgb_leds[i].point;
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        // The y range will be 0..64, map this to 0..4
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        uint8_t y = (point.y>>4);
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        // Relies on hue being 8-bit and wrapping
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        hsv.h = rgb_matrix_config.hue + ( deltaH * y );
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        hsv.s = rgb_matrix_config.sat + ( deltaS * y );
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        rgb = hsv_to_rgb( hsv );
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        rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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    }
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}
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void rgb_matrix_raindrops(bool initialize) {
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    int16_t h1 = rgb_matrix_config.hue;
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    int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
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    int16_t deltaH = h2 - h1;
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    deltaH /= 4;
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    // Take the shortest path between hues
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    if ( deltaH > 127 )
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    {
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        deltaH -= 256;
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    }
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    else if ( deltaH < -127 )
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    {
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        deltaH += 256;
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    }
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    int16_t s1 = rgb_matrix_config.sat;
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    int16_t s2 = rgb_matrix_config.sat;
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    int16_t deltaS = ( s2 - s1 ) / 4;
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    HSV hsv;
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    RGB rgb;
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    // Change one LED every tick, make sure speed is not 0
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    uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
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    for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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    {
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        // If initialize, all get set to random colors
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        // If not, all but one will stay the same as before.
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        if ( initialize || i == led_to_change )
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        {
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            hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
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            hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
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            // Override brightness with global brightness control
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            hsv.v = rgb_matrix_config.val;
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            rgb = hsv_to_rgb( hsv );
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            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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        }
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    }
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}
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void rgb_matrix_cycle_all(void) {
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    uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
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    rgb_led led;
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    // Relies on hue being 8-bit and wrapping
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    for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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    {
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        // map_index_to_led(i, &led);
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        led = g_rgb_leds[i];
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        if (led.matrix_co.raw < 0xFF) {
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            uint16_t offset2 = g_key_hit[i]<<2;
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            offset2 = (offset2<=63) ? (63-offset2) : 0;
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            HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val };
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            RGB rgb = hsv_to_rgb( hsv );
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            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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        }
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    }
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}
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void rgb_matrix_cycle_left_right(void) {
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    uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
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    HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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    RGB rgb;
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    Point point;
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    rgb_led led;
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    for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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    {
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        // map_index_to_led(i, &led);
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        led = g_rgb_leds[i];
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        if (led.matrix_co.raw < 0xFF) {
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            uint16_t offset2 = g_key_hit[i]<<2;
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            offset2 = (offset2<=63) ? (63-offset2) : 0;
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            // map_led_to_point( i, &point );
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            point = g_rgb_leds[i].point;
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            // Relies on hue being 8-bit and wrapping
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            hsv.h = point.x + offset + offset2;
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            rgb = hsv_to_rgb( hsv );
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            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
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        }
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    }
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}
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void rgb_matrix_cycle_up_down(void) {
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    uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
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    HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
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    RGB rgb;
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    Point point;
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    rgb_led led;
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    for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
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    {
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        // map_index_to_led(i, &led);
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        led = g_rgb_leds[i];
 | 
						|
        if (led.matrix_co.raw < 0xFF) {
 | 
						|
            uint16_t offset2 = g_key_hit[i]<<2;
 | 
						|
            offset2 = (offset2<=63) ? (63-offset2) : 0;
 | 
						|
 | 
						|
            // map_led_to_point( i, &point );
 | 
						|
            point = g_rgb_leds[i].point;
 | 
						|
            // Relies on hue being 8-bit and wrapping
 | 
						|
            hsv.h = point.y + offset + offset2;
 | 
						|
            rgb = hsv_to_rgb( hsv );
 | 
						|
            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void rgb_matrix_dual_beacon(void) {
 | 
						|
    HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
 | 
						|
    RGB rgb;
 | 
						|
    Point point;
 | 
						|
    double cos_value = cos(g_tick * PI / 128) / 32;
 | 
						|
    double sin_value =  sin(g_tick * PI / 128) / 112;
 | 
						|
    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | 
						|
        point = g_rgb_leds[i].point;
 | 
						|
        hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue;
 | 
						|
        rgb = hsv_to_rgb( hsv );
 | 
						|
        rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_rainbow_beacon(void) {
 | 
						|
    HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
 | 
						|
    RGB rgb;
 | 
						|
    Point point;
 | 
						|
    double cos_value = cos(g_tick * PI / 128);
 | 
						|
    double sin_value =  sin(g_tick * PI / 128);
 | 
						|
    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | 
						|
        point = g_rgb_leds[i].point;
 | 
						|
        hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue;
 | 
						|
        rgb = hsv_to_rgb( hsv );
 | 
						|
        rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_rainbow_pinwheels(void) {
 | 
						|
    HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
 | 
						|
    RGB rgb;
 | 
						|
    Point point;
 | 
						|
    double cos_value = cos(g_tick * PI / 128);
 | 
						|
    double sin_value =  sin(g_tick * PI / 128);
 | 
						|
    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | 
						|
        point = g_rgb_leds[i].point;
 | 
						|
        hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue;
 | 
						|
        rgb = hsv_to_rgb( hsv );
 | 
						|
        rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_rainbow_moving_chevron(void) {
 | 
						|
    HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
 | 
						|
    RGB rgb;
 | 
						|
    Point point;
 | 
						|
    uint8_t r = 128;
 | 
						|
    double cos_value = cos(r * PI / 128);
 | 
						|
    double sin_value =  sin(r * PI / 128);
 | 
						|
    double multiplier = (g_tick / 256.0 * 224);
 | 
						|
    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | 
						|
        point = g_rgb_leds[i].point;
 | 
						|
        hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue;
 | 
						|
        rgb = hsv_to_rgb( hsv );
 | 
						|
        rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void rgb_matrix_jellybean_raindrops( bool initialize ) {
 | 
						|
    HSV hsv;
 | 
						|
    RGB rgb;
 | 
						|
 | 
						|
    // Change one LED every tick, make sure speed is not 0
 | 
						|
    uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
 | 
						|
 | 
						|
    for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
 | 
						|
    {
 | 
						|
        // If initialize, all get set to random colors
 | 
						|
        // If not, all but one will stay the same as before.
 | 
						|
        if ( initialize || i == led_to_change )
 | 
						|
        {
 | 
						|
            hsv.h = rand() & 0xFF;
 | 
						|
            hsv.s = rand() & 0xFF;
 | 
						|
            // Override brightness with global brightness control
 | 
						|
            hsv.v = rgb_matrix_config.val;
 | 
						|
 | 
						|
            rgb = hsv_to_rgb( hsv );
 | 
						|
            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_digital_rain( const bool initialize ) {
 | 
						|
    // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
 | 
						|
    const uint8_t drop_ticks           = 28;
 | 
						|
    const uint8_t pure_green_intensity = 0xd0;
 | 
						|
    const uint8_t max_brightness_boost = 0xc0;
 | 
						|
    const uint8_t max_intensity        = 0xff;
 | 
						|
 | 
						|
    static uint8_t map[MATRIX_COLS][MATRIX_ROWS] = {{0}};
 | 
						|
    static uint8_t drop = 0;
 | 
						|
 | 
						|
    if (initialize) {
 | 
						|
        rgb_matrix_set_color_all(0, 0, 0);
 | 
						|
        memset(map, 0, sizeof map);
 | 
						|
        drop = 0;
 | 
						|
    }
 | 
						|
    for (uint8_t col = 0; col < MATRIX_COLS; col++) {
 | 
						|
        for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
 | 
						|
            if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
 | 
						|
                // top row, pixels have just fallen and we're
 | 
						|
                // making a new rain drop in this column
 | 
						|
                map[col][row] = max_intensity;
 | 
						|
            }
 | 
						|
            else if (map[col][row] > 0 && map[col][row] < max_intensity) {
 | 
						|
                // neither fully bright nor dark, decay it
 | 
						|
                map[col][row]--;
 | 
						|
            }
 | 
						|
            // set the pixel colour
 | 
						|
            uint8_t led, led_count;
 | 
						|
            map_row_column_to_led(row, col, &led, &led_count);
 | 
						|
 | 
						|
            if (map[col][row] > pure_green_intensity) {
 | 
						|
                const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost
 | 
						|
                        * (map[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
 | 
						|
                rgb_matrix_set_color(led, boost, max_intensity, boost);
 | 
						|
            }
 | 
						|
            else {
 | 
						|
                const uint8_t green = (uint8_t) ((uint16_t) max_intensity * map[col][row] / pure_green_intensity);
 | 
						|
                rgb_matrix_set_color(led, 0, green, 0);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (++drop > drop_ticks) {
 | 
						|
        // reset drop timer
 | 
						|
        drop = 0;
 | 
						|
        for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
 | 
						|
            for (uint8_t col = 0; col < MATRIX_COLS; col++) {
 | 
						|
                // if ths is on the bottom row and bright allow decay
 | 
						|
                if (row == MATRIX_ROWS - 1 && map[col][row] == max_intensity) {
 | 
						|
                    map[col][row]--;
 | 
						|
                }
 | 
						|
                // check if the pixel above is bright
 | 
						|
                if (map[col][row - 1] == max_intensity) {
 | 
						|
                    // allow old bright pixel to decay
 | 
						|
                    map[col][row - 1]--;
 | 
						|
                    // make this pixel bright
 | 
						|
                    map[col][row] = max_intensity;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_multisplash(void) {
 | 
						|
    // if (g_any_key_hit < 0xFF) {
 | 
						|
        HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
 | 
						|
        RGB rgb;
 | 
						|
        rgb_led led;
 | 
						|
        for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | 
						|
            led = g_rgb_leds[i];
 | 
						|
            uint16_t c = 0, d = 0;
 | 
						|
            rgb_led last_led;
 | 
						|
            // if (g_last_led_count) {
 | 
						|
                for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
 | 
						|
                    last_led = g_rgb_leds[g_last_led_hit[last_i]];
 | 
						|
                    uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
 | 
						|
                    uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
 | 
						|
                    c += MIN(MAX(effect, 0), 255);
 | 
						|
                    d += 255 - MIN(MAX(effect, 0), 255);
 | 
						|
                }
 | 
						|
            // } else {
 | 
						|
            //     d = 255;
 | 
						|
            // }
 | 
						|
            hsv.h = (rgb_matrix_config.hue + c) % 256;
 | 
						|
            hsv.v = MAX(MIN(d, 255), 0);
 | 
						|
            rgb = hsv_to_rgb( hsv );
 | 
						|
            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
        }
 | 
						|
    // } else {
 | 
						|
        // rgb_matrix_set_color_all( 0, 0, 0 );
 | 
						|
    // }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void rgb_matrix_splash(void) {
 | 
						|
    g_last_led_count = MIN(g_last_led_count, 1);
 | 
						|
    rgb_matrix_multisplash();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void rgb_matrix_solid_multisplash(void) {
 | 
						|
    // if (g_any_key_hit < 0xFF) {
 | 
						|
        HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
 | 
						|
        RGB rgb;
 | 
						|
        rgb_led led;
 | 
						|
        for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | 
						|
            led = g_rgb_leds[i];
 | 
						|
            uint16_t d = 0;
 | 
						|
            rgb_led last_led;
 | 
						|
            // if (g_last_led_count) {
 | 
						|
                for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
 | 
						|
                    last_led = g_rgb_leds[g_last_led_hit[last_i]];
 | 
						|
                    uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
 | 
						|
                    uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
 | 
						|
                    d += 255 - MIN(MAX(effect, 0), 255);
 | 
						|
                }
 | 
						|
            // } else {
 | 
						|
            //     d = 255;
 | 
						|
            // }
 | 
						|
            hsv.v = MAX(MIN(d, 255), 0);
 | 
						|
            rgb = hsv_to_rgb( hsv );
 | 
						|
            rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
        }
 | 
						|
    // } else {
 | 
						|
        // rgb_matrix_set_color_all( 0, 0, 0 );
 | 
						|
    // }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void rgb_matrix_solid_splash(void) {
 | 
						|
    g_last_led_count = MIN(g_last_led_count, 1);
 | 
						|
    rgb_matrix_solid_multisplash();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// Needs eeprom access that we don't have setup currently
 | 
						|
 | 
						|
void rgb_matrix_custom(void) {
 | 
						|
//     HSV hsv;
 | 
						|
//     RGB rgb;
 | 
						|
//     for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
 | 
						|
//     {
 | 
						|
//         backlight_get_key_color(i, &hsv);
 | 
						|
//         // Override brightness with global brightness control
 | 
						|
//         hsv.v = rgb_matrix_config.val;
 | 
						|
//         rgb = hsv_to_rgb( hsv );
 | 
						|
//         rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
 | 
						|
//     }
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_task(void) {
 | 
						|
  #ifdef TRACK_PREVIOUS_EFFECT
 | 
						|
      static uint8_t toggle_enable_last = 255;
 | 
						|
  #endif
 | 
						|
	if (!rgb_matrix_config.enable) {
 | 
						|
     rgb_matrix_all_off();
 | 
						|
     rgb_matrix_indicators();
 | 
						|
     #ifdef TRACK_PREVIOUS_EFFECT
 | 
						|
         toggle_enable_last = rgb_matrix_config.enable;
 | 
						|
     #endif
 | 
						|
     return;
 | 
						|
    }
 | 
						|
    // delay 1 second before driving LEDs or doing anything else
 | 
						|
    static uint8_t startup_tick = 0;
 | 
						|
    if ( startup_tick < 20 ) {
 | 
						|
        startup_tick++;
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    g_tick++;
 | 
						|
 | 
						|
    if ( g_any_key_hit < 0xFFFFFFFF ) {
 | 
						|
        g_any_key_hit++;
 | 
						|
    }
 | 
						|
 | 
						|
    for ( int led = 0; led < DRIVER_LED_TOTAL; led++ ) {
 | 
						|
        if ( g_key_hit[led] < 255 ) {
 | 
						|
            if (g_key_hit[led] == 254)
 | 
						|
                g_last_led_count = MAX(g_last_led_count - 1, 0);
 | 
						|
            g_key_hit[led]++;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Factory default magic value
 | 
						|
    if ( rgb_matrix_config.mode == 255 ) {
 | 
						|
        rgb_matrix_test();
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Ideally we would also stop sending zeros to the LED driver PWM buffers
 | 
						|
    // while suspended and just do a software shutdown. This is a cheap hack for now.
 | 
						|
    bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) ||
 | 
						|
            (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
 | 
						|
    uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
 | 
						|
 | 
						|
    #ifdef TRACK_PREVIOUS_EFFECT
 | 
						|
        // Keep track of the effect used last time,
 | 
						|
        // detect change in effect, so each effect can
 | 
						|
        // have an optional initialization.
 | 
						|
 | 
						|
        static uint8_t effect_last = 255;
 | 
						|
        bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last);
 | 
						|
        effect_last = effect;
 | 
						|
        toggle_enable_last = rgb_matrix_config.enable;
 | 
						|
    #endif
 | 
						|
 | 
						|
    // this gets ticked at 20 Hz.
 | 
						|
    // each effect can opt to do calculations
 | 
						|
    // and/or request PWM buffer updates.
 | 
						|
    switch ( effect ) {
 | 
						|
        case RGB_MATRIX_SOLID_COLOR:
 | 
						|
            rgb_matrix_solid_color();
 | 
						|
            break;
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
 | 
						|
            case RGB_MATRIX_ALPHAS_MODS:
 | 
						|
                rgb_matrix_alphas_mods();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
 | 
						|
            case RGB_MATRIX_DUAL_BEACON:
 | 
						|
                rgb_matrix_dual_beacon();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
 | 
						|
            case RGB_MATRIX_GRADIENT_UP_DOWN:
 | 
						|
                rgb_matrix_gradient_up_down();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_RAINDROPS
 | 
						|
            case RGB_MATRIX_RAINDROPS:
 | 
						|
                rgb_matrix_raindrops( initialize );
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
 | 
						|
            case RGB_MATRIX_CYCLE_ALL:
 | 
						|
                rgb_matrix_cycle_all();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
 | 
						|
            case RGB_MATRIX_CYCLE_LEFT_RIGHT:
 | 
						|
                rgb_matrix_cycle_left_right();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
 | 
						|
            case RGB_MATRIX_CYCLE_UP_DOWN:
 | 
						|
                rgb_matrix_cycle_up_down();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
 | 
						|
            case RGB_MATRIX_RAINBOW_BEACON:
 | 
						|
                rgb_matrix_rainbow_beacon();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
 | 
						|
            case RGB_MATRIX_RAINBOW_PINWHEELS:
 | 
						|
                rgb_matrix_rainbow_pinwheels();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | 
						|
            case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
 | 
						|
                rgb_matrix_rainbow_moving_chevron();
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
 | 
						|
            case RGB_MATRIX_JELLYBEAN_RAINDROPS:
 | 
						|
                rgb_matrix_jellybean_raindrops( initialize );
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
 | 
						|
            case RGB_MATRIX_DIGITAL_RAIN:
 | 
						|
                rgb_matrix_digital_rain( initialize );
 | 
						|
                break;
 | 
						|
        #endif
 | 
						|
        #ifdef RGB_MATRIX_KEYPRESSES
 | 
						|
            #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
 | 
						|
                case RGB_MATRIX_SOLID_REACTIVE:
 | 
						|
                    rgb_matrix_solid_reactive();
 | 
						|
                    break;
 | 
						|
            #endif
 | 
						|
            #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
 | 
						|
                case RGB_MATRIX_SOLID_REACTIVE_SIMPLE:
 | 
						|
                    rgb_matrix_solid_reactive_simple();
 | 
						|
                    break;
 | 
						|
            #endif
 | 
						|
            #ifndef DISABLE_RGB_MATRIX_SPLASH
 | 
						|
                case RGB_MATRIX_SPLASH:
 | 
						|
                    rgb_matrix_splash();
 | 
						|
                    break;
 | 
						|
            #endif
 | 
						|
            #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
 | 
						|
                case RGB_MATRIX_MULTISPLASH:
 | 
						|
                    rgb_matrix_multisplash();
 | 
						|
                    break;
 | 
						|
            #endif
 | 
						|
            #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
 | 
						|
                case RGB_MATRIX_SOLID_SPLASH:
 | 
						|
                    rgb_matrix_solid_splash();
 | 
						|
                    break;
 | 
						|
            #endif
 | 
						|
            #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
 | 
						|
                case RGB_MATRIX_SOLID_MULTISPLASH:
 | 
						|
                    rgb_matrix_solid_multisplash();
 | 
						|
                    break;
 | 
						|
            #endif
 | 
						|
        #endif
 | 
						|
        default:
 | 
						|
            rgb_matrix_custom();
 | 
						|
            break;
 | 
						|
    }
 | 
						|
 | 
						|
    if ( ! suspend_backlight ) {
 | 
						|
        rgb_matrix_indicators();
 | 
						|
    }
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_indicators(void) {
 | 
						|
    rgb_matrix_indicators_kb();
 | 
						|
    rgb_matrix_indicators_user();
 | 
						|
}
 | 
						|
 | 
						|
__attribute__((weak))
 | 
						|
void rgb_matrix_indicators_kb(void) {}
 | 
						|
 | 
						|
__attribute__((weak))
 | 
						|
void rgb_matrix_indicators_user(void) {}
 | 
						|
 | 
						|
 | 
						|
// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
 | 
						|
// {
 | 
						|
//  if ( row >= MATRIX_ROWS )
 | 
						|
//  {
 | 
						|
//      // Special value, 255=none, 254=all
 | 
						|
//      *index = row;
 | 
						|
//  }
 | 
						|
//  else
 | 
						|
//  {
 | 
						|
//      // This needs updated to something like
 | 
						|
//      // uint8_t led[8], led_count;
 | 
						|
//      // map_row_column_to_led(row,column,led,&led_count);
 | 
						|
//      // for(uint8_t i = 0; i < led_count; i++)
 | 
						|
//      map_row_column_to_led( row, column, index );
 | 
						|
//  }
 | 
						|
// }
 | 
						|
 | 
						|
void rgb_matrix_init(void) {
 | 
						|
  rgb_matrix_driver.init();
 | 
						|
 | 
						|
  // TODO: put the 1 second startup delay here?
 | 
						|
 | 
						|
  // clear the key hits
 | 
						|
  for ( int led=0; led<DRIVER_LED_TOTAL; led++ ) {
 | 
						|
      g_key_hit[led] = 255;
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  if (!eeconfig_is_enabled()) {
 | 
						|
      dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n");
 | 
						|
      eeconfig_init();
 | 
						|
      eeconfig_update_rgb_matrix_default();
 | 
						|
  }
 | 
						|
  rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
 | 
						|
  if (!rgb_matrix_config.mode) {
 | 
						|
      dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
 | 
						|
      eeconfig_update_rgb_matrix_default();
 | 
						|
      rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
 | 
						|
  }
 | 
						|
  eeconfig_debug_rgb_matrix(); // display current eeprom values
 | 
						|
}
 | 
						|
 | 
						|
// Deals with the messy details of incrementing an integer
 | 
						|
static uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
 | 
						|
    int16_t new_value = value;
 | 
						|
    new_value += step;
 | 
						|
    return MIN( MAX( new_value, min ), max );
 | 
						|
}
 | 
						|
 | 
						|
static uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
 | 
						|
    int16_t new_value = value;
 | 
						|
    new_value -= step;
 | 
						|
    return MIN( MAX( new_value, min ), max );
 | 
						|
}
 | 
						|
 | 
						|
// void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
 | 
						|
// {
 | 
						|
//     // 3 bytes per color
 | 
						|
//     return EECONFIG_RGB_MATRIX + ( led * 3 );
 | 
						|
// }
 | 
						|
 | 
						|
// void backlight_get_key_color( uint8_t led, HSV *hsv )
 | 
						|
// {
 | 
						|
//     void *address = backlight_get_custom_key_color_eeprom_address( led );
 | 
						|
//     hsv->h = eeprom_read_byte(address);
 | 
						|
//     hsv->s = eeprom_read_byte(address+1);
 | 
						|
//     hsv->v = eeprom_read_byte(address+2);
 | 
						|
// }
 | 
						|
 | 
						|
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
 | 
						|
// {
 | 
						|
//     uint8_t led[8], led_count;
 | 
						|
//     map_row_column_to_led(row,column,led,&led_count);
 | 
						|
//     for(uint8_t i = 0; i < led_count; i++) {
 | 
						|
//         if ( led[i] < DRIVER_LED_TOTAL )
 | 
						|
//         {
 | 
						|
//             void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
 | 
						|
//             eeprom_update_byte(address, hsv.h);
 | 
						|
//             eeprom_update_byte(address+1, hsv.s);
 | 
						|
//             eeprom_update_byte(address+2, hsv.v);
 | 
						|
//         }
 | 
						|
//     }
 | 
						|
// }
 | 
						|
 | 
						|
uint32_t rgb_matrix_get_tick(void) {
 | 
						|
    return g_tick;
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_toggle(void) {
 | 
						|
	rgb_matrix_config.enable ^= 1;
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_enable(void) {
 | 
						|
	rgb_matrix_config.enable = 1;
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_enable_noeeprom(void) {
 | 
						|
	rgb_matrix_config.enable = 1;
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_disable(void) {
 | 
						|
	rgb_matrix_config.enable = 0;
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_disable_noeeprom(void) {
 | 
						|
	rgb_matrix_config.enable = 0;
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_step(void) {
 | 
						|
    rgb_matrix_config.mode++;
 | 
						|
    if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
 | 
						|
        rgb_matrix_config.mode = 1;
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_step_reverse(void) {
 | 
						|
    rgb_matrix_config.mode--;
 | 
						|
    if (rgb_matrix_config.mode < 1)
 | 
						|
        rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_increase_hue(void) {
 | 
						|
    rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_decrease_hue(void) {
 | 
						|
    rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_increase_sat(void) {
 | 
						|
    rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_decrease_sat(void) {
 | 
						|
    rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_increase_val(void) {
 | 
						|
    rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_decrease_val(void) {
 | 
						|
    rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_increase_speed(void) {
 | 
						|
    rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_decrease_speed(void) {
 | 
						|
    rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_mode(uint8_t mode) {
 | 
						|
    rgb_matrix_config.mode = mode;
 | 
						|
    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_mode_noeeprom(uint8_t mode) {
 | 
						|
    rgb_matrix_config.mode = mode;
 | 
						|
}
 | 
						|
 | 
						|
uint8_t rgb_matrix_get_mode(void) {
 | 
						|
    return rgb_matrix_config.mode;
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
 | 
						|
  rgb_matrix_config.hue = hue;
 | 
						|
  rgb_matrix_config.sat = sat;
 | 
						|
  rgb_matrix_config.val = val;
 | 
						|
  eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
 | 
						|
  rgb_matrix_config.hue = hue;
 | 
						|
  rgb_matrix_config.sat = sat;
 | 
						|
  rgb_matrix_config.val = val;
 | 
						|
}
 |