527 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			527 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "quantum.h"
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#include "timer.h"
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__attribute__ ((weak))
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void matrix_init_kb(void) {}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {}
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__attribute__ ((weak))
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bool process_action_kb(keyrecord_t *record) {
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  return true;
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}
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__attribute__ ((weak))
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void leader_start(void) {}
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__attribute__ ((weak))
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void leader_end(void) {}
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uint8_t starting_note = 0x0C;
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int offset = 7;
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#ifdef AUDIO_ENABLE
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  bool music_activated = false;
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// music sequencer
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static bool music_sequence_recording = false;
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static bool music_sequence_playing = false;
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static float music_sequence[16] = {0};
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static uint8_t music_sequence_count = 0;
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static uint8_t music_sequence_position = 0;
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static uint16_t music_sequence_timer = 0;
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static uint16_t music_sequence_interval = 100;
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#endif
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#ifdef MIDI_ENABLE
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  bool midi_activated = false;
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#endif
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// Leader key stuff
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bool leading = false;
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uint16_t leader_time = 0;
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uint16_t leader_sequence[3] = {0, 0, 0};
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uint8_t leader_sequence_size = 0;
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// Chording stuff
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#define CHORDING_MAX 4
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bool chording = false;
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uint8_t chord_keys[CHORDING_MAX] = {0};
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uint8_t chord_key_count = 0;
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uint8_t chord_key_down = 0;
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#ifdef UNICODE_ENABLE
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  static uint8_t input_mode;
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#endif
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static bool shift_interrupted[2] = {0, 0};
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bool keys_chord(uint8_t keys[]) {
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  uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
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  bool pass = true;
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  uint8_t in = 0;
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  for (uint8_t i = 0; i < chord_key_count; i++) {
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    bool found = false;
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    for (uint8_t j = 0; j < keys_size; j++) {
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      if (chord_keys[i] == (keys[j] & 0xFF)) {
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        in++; // detects key in chord
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        found = true;
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        break;
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      }
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    }
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    if (found)
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      continue;
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    if (chord_keys[i] != 0)  {
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      pass = false; // makes sure rest are blank
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    }
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  }
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  return (pass && (in == keys_size));
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}
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#ifdef UNICODE_ENABLE
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uint16_t hex_to_keycode(uint8_t hex)
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{
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  if (hex == 0x0) {
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    return KC_0;
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  } else if (hex < 0xA) {
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    return KC_1 + (hex - 0x1);
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  } else {
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    return KC_A + (hex - 0xA);
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  }
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}
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void set_unicode_mode(uint8_t os_target)
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{
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  input_mode = os_target;
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}
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#endif
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bool process_record_quantum(keyrecord_t *record) {
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  /* This gets the keycode from the key pressed */
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  keypos_t key = record->event.key;
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  uint16_t keycode;
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  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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    uint8_t layer;
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    if (record->event.pressed) {
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      layer = layer_switch_get_layer(key);
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      update_source_layers_cache(key, layer);
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    } else {
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      layer = read_source_layers_cache(key);
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    }
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    keycode = keymap_key_to_keycode(layer, key);
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  #else
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    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
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  #endif
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    // This is how you use actions here
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    // if (keycode == KC_LEAD) {
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    //   action_t action;
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    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
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    //   process_action(record, action);
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    //   return false;
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    // }
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  #ifdef MIDI_ENABLE
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    if (keycode == MI_ON && record->event.pressed) {
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      midi_activated = true;
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      music_scale_user();
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      return false;
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    }
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    if (keycode == MI_OFF && record->event.pressed) {
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      midi_activated = false;
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      midi_send_cc(&midi_device, 0, 0x7B, 0);
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      return false;
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    }
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    if (midi_activated) {
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      if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
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          if (record->event.pressed) {
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              starting_note++; // Change key
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              midi_send_cc(&midi_device, 0, 0x7B, 0);
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              // midi_send_cc(&midi_device, 1, 0x7B, 0);
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              // midi_send_cc(&midi_device, 2, 0x7B, 0);
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              // midi_send_cc(&midi_device, 3, 0x7B, 0);
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              // midi_send_cc(&midi_device, 4, 0x7B, 0);
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          }
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          return false;
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      }
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      if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
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          if (record->event.pressed) {
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              starting_note--; // Change key
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              midi_send_cc(&midi_device, 0, 0x7B, 0);
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              // midi_send_cc(&midi_device, 1, 0x7B, 0);
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              // midi_send_cc(&midi_device, 2, 0x7B, 0);
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              // midi_send_cc(&midi_device, 3, 0x7B, 0);
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              // midi_send_cc(&midi_device, 4, 0x7B, 0);
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          }
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          return false;
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      }
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      if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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          offset++; // Change scale
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          midi_send_cc(&midi_device, 0, 0x7B, 0);
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          // midi_send_cc(&midi_device, 1, 0x7B, 0);
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          // midi_send_cc(&midi_device, 2, 0x7B, 0);
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          // midi_send_cc(&midi_device, 3, 0x7B, 0);
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          // midi_send_cc(&midi_device, 4, 0x7B, 0);
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          return false;
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      }
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      if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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          offset--; // Change scale
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          midi_send_cc(&midi_device, 0, 0x7B, 0);
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          // midi_send_cc(&midi_device, 1, 0x7B, 0);
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          // midi_send_cc(&midi_device, 2, 0x7B, 0);
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          // midi_send_cc(&midi_device, 3, 0x7B, 0);
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          // midi_send_cc(&midi_device, 4, 0x7B, 0);
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          return false;
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      }
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      // basic
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      // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
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      // advanced
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      // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
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      // guitar
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      uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
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      // violin
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      // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
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      if (record->event.pressed) {
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        // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
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        midi_send_noteon(&midi_device, 0, note, 127);
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      } else {
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        // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
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        midi_send_noteoff(&midi_device, 0, note, 127);
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      }
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      if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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        return false;
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    }
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  #endif
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  #ifdef AUDIO_ENABLE
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    if (keycode == AU_ON && record->event.pressed) {
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      audio_on();
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      return false;
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    }
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    if (keycode == AU_OFF && record->event.pressed) {
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      audio_off();
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      return false;
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    }
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    if (keycode == AU_TOG && record->event.pressed) {
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        if (is_audio_on())
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        {
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            audio_off();
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        }
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        else
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        {
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            audio_on();
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        }
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      return false;
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    }
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    if (keycode == MU_ON && record->event.pressed) {
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        music_on();
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        return false;
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    }
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    if (keycode == MU_OFF && record->event.pressed) {
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        music_off();
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        return false;
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    }
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    if (keycode == MU_TOG && record->event.pressed) {
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        if (music_activated)
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        {
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            music_off();
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        }
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        else
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        {
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            music_on();
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        }
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        return false;
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    }
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    if (keycode == MUV_IN && record->event.pressed) {
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        voice_iterate();
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        music_scale_user();
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        return false;
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    }
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    if (keycode == MUV_DE && record->event.pressed) {
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        voice_deiterate();
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        music_scale_user();
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        return false;
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    }
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    if (music_activated) {
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      if (keycode == KC_LCTL && record->event.pressed) { // Start recording
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        stop_all_notes();
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        music_sequence_recording = true;
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        music_sequence_playing = false;
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        music_sequence_count = 0;
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        return false;
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      }
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      if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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        stop_all_notes();
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        music_sequence_recording = false;
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        music_sequence_playing = false;
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        return false;
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      }
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      if (keycode == KC_LGUI && record->event.pressed) { // Start playing
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        stop_all_notes();
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        music_sequence_recording = false;
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        music_sequence_playing = true;
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        music_sequence_position = 0;
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        music_sequence_timer = 0;
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        return false;
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      }
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      if (keycode == KC_UP) {
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        if (record->event.pressed)
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            music_sequence_interval-=10;
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        return false;
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      }
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      if (keycode == KC_DOWN) {
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        if (record->event.pressed)
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            music_sequence_interval+=10;
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        return false;
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      }
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      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
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      if (record->event.pressed) {
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        play_note(freq, 0xF);
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        if (music_sequence_recording) {
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          music_sequence[music_sequence_count] = freq;
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          music_sequence_count++;
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        }
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      } else {
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        stop_note(freq);
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      }
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      if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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        return false;
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    }
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  #endif
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#ifndef DISABLE_LEADER
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  // Leader key set-up
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  if (record->event.pressed) {
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    if (!leading && keycode == KC_LEAD) {
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      leader_start();
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      leading = true;
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      leader_time = timer_read();
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      leader_sequence_size = 0;
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      leader_sequence[0] = 0;
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      leader_sequence[1] = 0;
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      leader_sequence[2] = 0;
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      return false;
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    }
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    if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
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      leader_sequence[leader_sequence_size] = keycode;
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      leader_sequence_size++;
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      return false;
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    }
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  }
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#endif
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#define DISABLE_CHORDING
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#ifndef DISABLE_CHORDING
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  if (keycode >= 0x5700 && keycode <= 0x57FF) {
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    if (record->event.pressed) {
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      if (!chording) {
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        chording = true;
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        for (uint8_t i = 0; i < CHORDING_MAX; i++)
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          chord_keys[i] = 0;
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        chord_key_count = 0;
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        chord_key_down = 0;
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      }
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      chord_keys[chord_key_count] = (keycode & 0xFF);
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      chord_key_count++;
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      chord_key_down++;
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      return false;
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    } else {
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      if (chording) {
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        chord_key_down--;
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        if (chord_key_down == 0) {
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          chording = false;
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          // Chord Dictionary
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          if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
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            register_code(KC_A);
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            unregister_code(KC_A);
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            return false;
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          }
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          for (uint8_t i = 0; i < chord_key_count; i++) {
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            register_code(chord_keys[i]);
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            unregister_code(chord_keys[i]);
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            return false;
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          }
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        }
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      }
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    }
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  }
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#endif
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#ifdef UNICODE_ENABLE
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  if (keycode > UNICODE(0) && record->event.pressed) {
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    uint16_t unicode = keycode & 0x7FFF;
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    switch(input_mode) {
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      case UC_OSX:
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        register_code(KC_LALT);
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        break;
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      case UC_LNX:
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        register_code(KC_LCTL);
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        register_code(KC_LSFT);
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        register_code(KC_U);
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        unregister_code(KC_U);
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        break;
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      case UC_WIN:
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        register_code(KC_LALT);
 | 
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        register_code(KC_PPLS);
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        unregister_code(KC_PPLS);
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        break;
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    }
 | 
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    for(int i = 3; i >= 0; i--) {
 | 
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        uint8_t digit = ((unicode >> (i*4)) & 0xF);
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        register_code(hex_to_keycode(digit));
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        unregister_code(hex_to_keycode(digit));
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    }
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    switch(input_mode) {
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      case UC_OSX:
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      case UC_WIN:
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        unregister_code(KC_LALT);
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        break;
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      case UC_LNX:
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        unregister_code(KC_LCTL);
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        unregister_code(KC_LSFT);
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        break;
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    }
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  }
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#endif
 | 
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 | 
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  switch(keycode) {
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    case KC_LSPO: {
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                    if (record->event.pressed) {
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                      shift_interrupted[0] = false;
 | 
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                      register_mods(MOD_BIT(KC_LSFT));
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                    }
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                    else {
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                      if (!shift_interrupted[0]) {
 | 
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                        register_code(KC_9);
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                        unregister_code(KC_9);
 | 
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                      }
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                      unregister_mods(MOD_BIT(KC_LSFT));
 | 
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                    }
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                    return false;
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                    break;
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                  }
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    case KC_RSPC: {
 | 
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                    if (record->event.pressed) {
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                      shift_interrupted[1] = false;
 | 
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                      register_mods(MOD_BIT(KC_RSFT));
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                    }
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                    else {
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                      if (!shift_interrupted[1]) {
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                        register_code(KC_0);
 | 
						|
                        unregister_code(KC_0);
 | 
						|
                      }
 | 
						|
                      unregister_mods(MOD_BIT(KC_RSFT));
 | 
						|
                    }
 | 
						|
                    return false;
 | 
						|
                    break;
 | 
						|
                  }
 | 
						|
    default: {
 | 
						|
               shift_interrupted[0] = true;
 | 
						|
               shift_interrupted[1] = true;
 | 
						|
               break;
 | 
						|
             }
 | 
						|
  }
 | 
						|
 | 
						|
  return process_action_kb(record);
 | 
						|
}
 | 
						|
 | 
						|
void matrix_init_quantum() {
 | 
						|
  matrix_init_kb();
 | 
						|
}
 | 
						|
 | 
						|
void matrix_scan_quantum() {
 | 
						|
  #ifdef AUDIO_ENABLE
 | 
						|
  if (music_sequence_playing) {
 | 
						|
    if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
 | 
						|
      music_sequence_timer = timer_read();
 | 
						|
      stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
 | 
						|
      play_note(music_sequence[music_sequence_position], 0xF);
 | 
						|
      music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  #endif
 | 
						|
 | 
						|
  matrix_scan_kb();
 | 
						|
}
 | 
						|
#ifdef AUDIO_ENABLE
 | 
						|
  bool is_music_on(void) {
 | 
						|
      return (music_activated != 0);
 | 
						|
  }
 | 
						|
 | 
						|
  void music_toggle(void) {
 | 
						|
      if (!music_activated) {
 | 
						|
          music_on();
 | 
						|
      } else {
 | 
						|
          music_off();
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  void music_on(void) {
 | 
						|
      music_activated = 1;
 | 
						|
      music_on_user();
 | 
						|
  }
 | 
						|
 | 
						|
  void music_off(void) {
 | 
						|
      music_activated = 0;
 | 
						|
      stop_all_notes();
 | 
						|
  }
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
// Override these functions in your keymap file to play different tunes on 
 | 
						|
// different events such as startup and bootloader jump
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void startup_user() {}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void shutdown_user() {}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void music_on_user() {}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void audio_on_user() {}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void music_scale_user() {}
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 |