qmk-firmware/keyboards/planck
Brandon Height 2ffcf47793 This is a complete redo of my keymap. It includes several
layers including qwerty, colemak, navigation, and gui layers.

I also was playing around with dancing tap keys.
2017-06-19 20:12:30 -07:00
..
keymaps This is a complete redo of my keymap. It includes several 2017-06-19 20:12:30 -07:00
old_keymap_files Update mitch layout for new keymaps 2017-01-17 13:01:07 -08:00
rev3 adds planck/rev3 makefile so subproject is found 2017-02-12 23:58:44 -05:00
rev4 Split subproject make files into Makefile and rules.mk 2016-08-20 03:56:23 +03:00
config.h revert changes to config.h 2017-05-24 21:24:13 +02:00
Makefile Split keyboard makefiles into rules and Makefile 2016-08-20 03:56:08 +03:00
planck.c Update planck.c 2016-12-04 23:11:22 -05:00
planck.h Implements subprojects and updates projects for this (#459) 2016-06-29 16:21:41 -04:00
readme.md Update keyboard readme files with new makefile instructions 2016-08-20 03:56:48 +03:00
rules.mk adds soft pwm for non-timed ports 2017-02-12 11:29:42 -05:00

Planck keyboard firmware

DIY/Assembled compact ortholinear 40% keyboard by Ortholinear Keyboards.

Quantum MK Firmware

For the full Quantum feature list, see the parent readme.md.

Building

Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use make dfu to program your PCB once you hit the reset button.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make default.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with a keymap like this:

$ make [default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.

Notable forks (which some of the keymap files are from)