60 lines
1.6 KiB
C
60 lines
1.6 KiB
C
// Copyright 2017-2021 QMK
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B7 }
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#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, F7, F6, F5, F4, F1, F0 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* number of backlight levels */
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#define BACKLIGHT_PIN B6
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 3
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_LIMIT_VAL 200
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#define RGBLIGHT_DEFAULT_VAL 50
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 20
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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/* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_SLEEP
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#endif
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