49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2021 Kyle McCreery
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "quantum.h"
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#define ___ KC_NO
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT( \
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         k00, k01, k02, k03, \
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         k10, k11, k12, k13, \
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         k20, k21, k22, k23, \
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    k30, k31, k32, k33, k34, \
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    k40, k41, k42, k43, k44, \
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    k50, k51, k52, k53, k54, \
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	\
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	     BACK00, BACK01, BACK02 \
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\
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) { \
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    { BACK00, k00, k01, k02, k03 }, \
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    { BACK01, k10, k11, k12, k13 },  \
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    { BACK02, k20, k21, k22, k23 },  \
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    { k30, k31, k32, k33, k34 },     \
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    { k40, k41, k42, k43, k44 },     \
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    { k50, k51, k52, k53, k54 }      \
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}
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