qmk-firmware/keyboards/planck/keymaps/csc027/keymap.c
csc027 2c14172467 [Keymap] Added csc027 keymaps for keebio/iris and planck (#7472)
* Added csc027 user folder and keymaps for both keebio/iris and planck

* Moved the git_macros variable out of the process_record_user function.

* Updated the usb_led code to use the new led_update_user instead of the led_set_user function.

* Update users/csc027/defines.h

Removed the "_______" macro definition in defines.h, since it has already been defined in QMK.

* Update users/csc027/defines.h

Removed the "XXXXXXX" macro definition in defines.h, since it has already been defined in QMK.

* Update users/csc027/csc027.c

Simplified several keyboard macro definitions in the csc027.c file by switching from SS_LCTRL to SS_LCTL in their definitions.

* Condensed both the planck and iris rules files to the minimal set of declarations.
2020-01-03 14:12:53 -08:00

89 lines
5.5 KiB
C

#include QMK_KEYBOARD_H
#include "csc027.h"
#define LAYOUT_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT_wrapper(
_____________________QWERTY_L1_____________________, _____________________QWERTY_R1_____________________,
_____________________QWERTY_L2_____________________, _____________________QWERTY_R2_____________________,
_____________________QWERTY_L3_____________________, _____________________QWERTY_R3_____________________,
_____________________QWERTY_L4_____________________, _____________________QWERTY_R4_____________________
),
[_RS] = LAYOUT_wrapper(
______________________RAISE_L1_____________________, ______________________RAISE_R1_____________________,
______________________RAISE_L2_____________________, ______________________RAISE_R2_____________________,
______________________RAISE_L3_____________________, ______________________RAISE_R3_____________________,
______________________RAISE_L4_____________________, ______________________RAISE_R4_____________________
),
[_LW] = LAYOUT_wrapper(
______________________LOWER_L1_____________________, ______________________LOWER_R1_____________________,
______________________LOWER_L2_____________________, ______________________LOWER_R2_____________________,
______________________LOWER_L3_____________________, ______________________LOWER_R3_____________________,
______________________LOWER_L4_____________________, ______________________LOWER_R4_____________________
),
[_MS] = LAYOUT_wrapper(
______________________MOUSE_L1_____________________, ______________________MOUSE_R1_____________________,
______________________MOUSE_L2_____________________, ______________________MOUSE_R2_____________________,
______________________MOUSE_L3_____________________, ______________________MOUSE_R3_____________________,
______________________MOUSE_L4_____________________, ______________________MOUSE_R4_____________________
),
[_GT] = LAYOUT_wrapper(
_______________________GIT_L1______________________, _______________________GIT_R1______________________,
_______________________GIT_L2______________________, _______________________GIT_R2______________________,
_______________________GIT_L3______________________, _______________________GIT_R3______________________,
_______________________GIT_L4______________________, _______________________GIT_R4______________________
),
[_CN] = LAYOUT_wrapper(
___________________CONVENIENCE_L1__________________, ___________________CONVENIENCE_R1__________________,
___________________CONVENIENCE_L2__________________, ___________________CONVENIENCE_R2__________________,
___________________CONVENIENCE_L3__________________, ___________________CONVENIENCE_R3__________________,
___________________CONVENIENCE_L4__________________, ___________________CONVENIENCE_R4__________________
),
/* Guild Wars 2 Layer
*
* ,-----------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |BkSpc|
* |-----------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
* |-----------------------------------------------------------------------|
* |Sf/Ec| A | S | D | F | G | H | J | K | L | ; |Enter|
* |-----------------------------------------------------------------------|
* | Ctl | Z | Alt | X | C |Space|Space| M | B | . |Nxt L|Rst L|
* `-----------------------------------------------------------------------'
*/
[_GW] = LAYOUT_ortho_4x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
MC_LSEC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT ,
KC_LCTL, KC_Z, KC_LALT, KC_X, KC_C, KC_SPC, KC_SPC, KC_M, KC_B, KC_DOT, TO(_CS), TO(_QW)
),
/* CS:GO Layer
*
* ,-----------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |BkSpc|
* |-----------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | 4 | 5 | 6 | |NmLck|
* |-----------------------------------------------------------------------|
* |Shift| A | S | D | F | G | H | 1 | 2 | 3 |Enter| Esc |
* |-----------------------------------------------------------------------|
* | Ctl | Z | Alt | X | B |Space|Space| 0 | 0 | . |Nxt L|Rst L|
* `-----------------------------------------------------------------------'
*/
[_CS] = LAYOUT_ortho_4x12(
XXXXXXX, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_P7, KC_P8, KC_P9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_P4, KC_P5, KC_P6, XXXXXXX, KC_NLCK,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_P1, KC_P2, KC_P3, KC_PENT, KC_ESC ,
KC_LCTL, KC_Z, KC_LALT, KC_X, KC_B, KC_SPC, KC_SPC, KC_P0, KC_P0, KC_PDOT, TO(_QW), TO(_QW)
)
};