108 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 imchipwood
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /*
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            BASE LAYER
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    /-----------------------------------------------------`
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    |             |    7    |    8    |    9    |  Bkspc  |
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    |             |---------|---------|---------|---------|
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    |             |    4    |    5    |    6    |   Esc   |
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    |             |---------|---------|---------|---------|
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    |             |    1    |    2    |    3    |   Tab   |
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    |-------------|---------|---------|---------|---------|
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    | Left mouse  |  TT(1)  |    0    |    .    |  Enter  |
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    \-----------------------------------------------------'
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    */
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    [0] = LAYOUT(
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                    KC_7,      KC_8,    KC_9,             KC_BSPC,
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                    KC_4,      KC_5,    KC_6,             KC_ESC,
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                    KC_1,      KC_2,    KC_3,             KC_TAB,
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        KC_BTN1,    TT(1),     KC_0,    LSFT_T(KC_DOT),   KC_ENTER
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    ),
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    /*
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            SUB LAYER
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    /-----------------------------------------------------`
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    |             |         |         |         |  Reset  |
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    |             |---------|---------|---------|---------|
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    |             |         |         |         |    +    |
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    |             |---------|---------|---------|---------|
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    |             |         |         |         |    -    |
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    |-------------|---------|---------|---------|---------|
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    |    LOCK     |         |         |         |    =    |
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    \-----------------------------------------------------'
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    */
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    [1] = LAYOUT(
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                    _______,     _______,     _______,      QK_BOOT,
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                    _______,     _______,     _______,      KC_KP_PLUS,
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                    _______,     _______,     _______,      KC_KP_MINUS,
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        QK_LOCK,    _______,     _______,     _______,      KC_EQL
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    ),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    // If console is enabled, it will print the matrix position and status of each key pressed
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/*
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#ifdef CONSOLE_ENABLE
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    uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
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#endif
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*/
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    return true;
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}
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void keyboard_post_init_user(void) {
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    // Customise these values to desired behaviour
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    //debug_enable = true;
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    //debug_matrix = true;
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    //debug_keyboard = true;
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    //debug_mouse = true;
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    /*  Custom encoder control - handles CW/CCW turning of encoder
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     *  Default behavior:
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     *    main layer:
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     *       CW: move mouse right
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     *      CCW: move mouse left
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     *    other layers:
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     *       CW: = (equals/plus - increase slider in Adobe products)
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     *      CCW: - (minus/underscore - decrease slider in adobe products)
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     */
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    if (index == 0) {
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        switch (get_highest_layer(layer_state)) {
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            case 0:
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                // main layer - move mouse right (CW) and left (CCW)
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                if (clockwise) {
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                    tap_code(KC_MS_R);
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                } else {
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                    tap_code(KC_MS_L);
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                }
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                break;
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            default:
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                // other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW)
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                if (clockwise) {
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                    tap_code(KC_EQL);
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                } else {
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                    tap_code(KC_MINS);
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                }
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                break;
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        }
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    }
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    return true;
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}
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