* Added userspace for d4mation. Included their keymap for the Atreus62 * Do not assign layer numbers manually * Remove some unneeded things per @drashna's recommendation * Fix some single line comments I missed * Update unicode macros to use send_unicode_hex_string() instead of process_unicode() * OBetter check for Unicode Enabled. Moved some checks into macros.c * Use eeconfig_init_user() to set default unicode input mode
		
			
				
	
	
		
			21 lines
		
	
	
		
			352 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			352 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include "zalgo.h"
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void zalgo_text( uint16_t keycode ) {
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  tap_code( keycode );
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  int number = ( rand() % ( 8 + 1 - 2 ) ) + 2;
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  unsigned int index;
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  unicode_input_start();
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  for ( index = 0; index < number; index++ ) {
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    uint16_t hex = ( rand() % ( 0x036F + 1 - 0x0300 ) ) + 0x0300;
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    register_hex( hex );
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  }
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  unicode_input_finish();
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} |