* Add custom corne keymap * Clean up rules.mk * Clean up base layer on keymap.c * Clean up lower layer on keymap.c * Clean up raise layer on keymap.c * Clean up adjust layer in keymap.c
		
			
				
	
	
		
			89 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
 | |
| 
 | |
| #define EE_HANDS
 | |
| #define SPLIT_USB_DETECT
 | |
| 
 | |
| #undef USE_I2C
 | |
| #undef SSD1306OLED
 | |
| 
 | |
| #define USE_SERIAL_PD2
 | |
| 
 | |
| #define IGNORE_MOD_TAP_INTERRUPT
 | |
| #define PERMISSIVE_HOLD
 | |
| #define TAPPING_TERM 250
 | |
| 
 | |
| #define NO_ACTION_ONESHOT
 | |
| 
 | |
| #ifdef AUDIO_ENABLE
 | |
| #    define B5_AUDIO
 | |
| #    define NO_MUSIC_MODE
 | |
| #    define AUDIO_CLICKY
 | |
| #endif
 | |
| 
 | |
| #define OLED_FONT_H "keyboards/crkbd/keymaps/gotham/glcdfont.c"
 | |
| 
 | |
| #define RGBLIGHT_SLEEP
 | |
| 
 | |
| #ifdef RGBLIGHT_ENABLE
 | |
| #    undef RGBLED_NUM
 | |
| #    define RGBLED_NUM 6
 | |
| #    define RGBLIGHT_LIMIT_VAL 150
 | |
| #    define RGBLIGHT_HUE_STEP 16
 | |
| #    define RGBLIGHT_SAT_STEP 32
 | |
| #    define RGBLIGHT_VAL_STEP 32
 | |
| 
 | |
| #    define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | |
| #    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | |
| #    define RGBLIGHT_EFFECT_KNIGHT
 | |
| #endif
 | |
| 
 | |
| #ifdef RGB_MATRIX_ENABLE
 | |
| #    define RGB_MATRIX_KEYPRESSES                // reacts to keypresses
 | |
| #    define RGB_DISABLE_WHEN_USB_SUSPENDED true  // turn off effects when suspended
 | |
| #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150    // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 | |
| #    define RGB_MATRIX_HUE_STEP 32
 | |
| #    define RGB_MATRIX_SAT_STEP 64
 | |
| #    define RGB_MATRIX_VAL_STEP 64
 | |
| #    define RGB_MATRIX_SPD_STEP 20
 | |
| #    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
 | |
| 
 | |
| /* Disable the animations you don't want/need.  You will need to disable a good number of these    *
 | |
|  * because they take up a lot of space.  Disable until you can successfully compile your firmware. */
 | |
| #    define DISABLE_RGB_MATRIX_ALPHAS_MODS
 | |
| #    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
 | |
| #    define DISABLE_RGB_MATRIX_BREATHING
 | |
| #    define DISABLE_RGB_MATRIX_BAND_SAT
 | |
| #    define DISABLE_RGB_MATRIX_BAND_VAL
 | |
| #    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
 | |
| #    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
 | |
| #    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
 | |
| #    define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
 | |
| // #define DISABLE_RGB_MATRIX_CYCLE_ALL
 | |
| #    define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
 | |
| #    define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
 | |
| #    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
 | |
| #    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
 | |
| // #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | |
| #    define DISABLE_RGB_MATRIX_DUAL_BEACON
 | |
| #    define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
 | |
| #    define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
 | |
| #    define DISABLE_RGB_MATRIX_RAINBOW_BEACON
 | |
| #    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
 | |
| #    define DISABLE_RGB_MATRIX_RAINDROPS
 | |
| #    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
 | |
| #    define DISABLE_RGB_MATRIX_TYPING_HEATMAP
 | |
| #    define DISABLE_RGB_MATRIX_DIGITAL_RAIN
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
 | |
| // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
 | |
| // #define DISABLE_RGB_MATRIX_SPLASH
 | |
| #    define DISABLE_RGB_MATRIX_MULTISPLASH
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_SPLASH
 | |
| #    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
 | |
| #endif
 |