1a8c0dd22d
* implements leader key for planck experimental * allows override of leader timeout * adds ability to use the leader key in seq * fixes leader keycode * adds chording prototype * fixes keycode detection * moves music mode to quantum.c * disables chording by default * updates process_action functions to return bool
274 lines
7.4 KiB
C
274 lines
7.4 KiB
C
/*
|
|
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef KEYMAP_H
|
|
#define KEYMAP_H
|
|
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
#include "action.h"
|
|
#include <avr/pgmspace.h>
|
|
#include "keycode.h"
|
|
#include "keymap.h"
|
|
#include "action_macro.h"
|
|
#include "report.h"
|
|
#include "host.h"
|
|
// #include "print.h"
|
|
#include "debug.h"
|
|
|
|
/* NOTE: Not portable. Bit field order depends on implementation */
|
|
typedef union {
|
|
uint16_t raw;
|
|
struct {
|
|
bool swap_control_capslock:1;
|
|
bool capslock_to_control:1;
|
|
bool swap_lalt_lgui:1;
|
|
bool swap_ralt_rgui:1;
|
|
bool no_gui:1;
|
|
bool swap_grave_esc:1;
|
|
bool swap_backslash_backspace:1;
|
|
bool nkro:1;
|
|
};
|
|
} keymap_config_t;
|
|
|
|
|
|
/* translates key to keycode */
|
|
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
|
|
|
|
/* translates Fn keycode to action */
|
|
action_t keymap_fn_to_action(uint16_t keycode);
|
|
|
|
/* translates Fn keycode to action */
|
|
action_t keymap_func_to_action(uint16_t keycode);
|
|
|
|
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
|
|
extern const uint16_t fn_actions[];
|
|
|
|
// Ability to use mods in layouts
|
|
#define LCTL(kc) kc | 0x0100
|
|
#define LSFT(kc) kc | 0x0200
|
|
#define LALT(kc) kc | 0x0400
|
|
#define LGUI(kc) kc | 0x0800
|
|
#define HYPR(kc) kc | 0x0F00
|
|
#define MEH(kc) kc | 0x0700
|
|
#define LCAG(kc) kc | 0x0D00 // Modifier Ctrl Alt and GUI
|
|
|
|
#define MOD_HYPR 0xf
|
|
#define MOD_MEH 0x7
|
|
|
|
#define RCTL(kc) kc | 0x1100
|
|
#define RSFT(kc) kc | 0x1200
|
|
#define RALT(kc) kc | 0x1400
|
|
#define RGUI(kc) kc | 0x1800
|
|
|
|
// Aliases for shifted symbols
|
|
// Each key has a 4-letter code, and some have longer aliases too.
|
|
// While the long aliases are descriptive, the 4-letter codes
|
|
// make for nicer grid layouts (everything lines up), and are
|
|
// the preferred style for Quantum.
|
|
#define KC_TILD LSFT(KC_GRV) // ~
|
|
#define KC_TILDE KC_TILD
|
|
|
|
#define KC_EXLM LSFT(KC_1) // !
|
|
#define KC_EXCLAIM KC_EXLM
|
|
|
|
#define KC_AT LSFT(KC_2) // @
|
|
|
|
|
|
#define KC_HASH LSFT(KC_3) // #
|
|
|
|
|
|
#define KC_DLR LSFT(KC_4) // $
|
|
#define KC_DOLLAR KC_DLR
|
|
|
|
#define KC_PERC LSFT(KC_5) // %
|
|
#define KC_PERCENT KC_PERC
|
|
|
|
#define KC_CIRC LSFT(KC_6) // ^
|
|
#define KC_CIRCUMFLEX KC_CIRC
|
|
|
|
#define KC_AMPR LSFT(KC_7) // &
|
|
#define KC_AMPERSAND KC_AMPR
|
|
|
|
#define KC_ASTR LSFT(KC_8) // *
|
|
#define KC_ASTERISK KC_ASTR
|
|
|
|
#define KC_LPRN LSFT(KC_9) // (
|
|
#define KC_LEFT_PAREN KC_LPRN
|
|
|
|
#define KC_RPRN LSFT(KC_0) // )
|
|
#define KC_RIGHT_PAREN KC_RPRN
|
|
|
|
|
|
#define KC_UNDS LSFT(KC_MINS) // _
|
|
#define KC_UNDERSCORE KC_UNDS
|
|
|
|
#define KC_PLUS LSFT(KC_EQL) // +
|
|
|
|
|
|
#define KC_LCBR LSFT(KC_LBRC) // {
|
|
#define KC_LEFT_CURLY_BRACE KC_LCBR
|
|
|
|
#define KC_RCBR LSFT(KC_RBRC) // }
|
|
#define KC_RIGHT_CURLY_BRACE KC_RCBR
|
|
|
|
#define KC_LABK LSFT(KC_COMM) // <
|
|
#define KC_LEFT_ANGLE_BRACKET KC_LABK
|
|
|
|
#define KC_RABK LSFT(KC_DOT) // >
|
|
#define KC_RIGHT_ANGLE_BRACKET KC_RABK
|
|
|
|
#define KC_COLN LSFT(KC_SCLN) // :
|
|
#define KC_COLON KC_COLN
|
|
|
|
#define KC_PIPE LSFT(KC_BSLS) // |
|
|
|
|
#define KC_LT LSFT(KC_COMM) // <
|
|
|
|
|
|
#define KC_GT LSFT(KC_DOT) // >
|
|
|
|
|
|
#define KC_QUES LSFT(KC_SLSH) // ?
|
|
#define KC_QUESTION KC_QUES
|
|
|
|
|
|
#define KC_DQT LSFT(KC_QUOT) // "
|
|
#define KC_DOUBLE_QUOTE KC_DQT
|
|
|
|
#define KC_DELT KC_DELETE // Del key (four letter code)
|
|
|
|
// Alias for function layers than expand past FN31
|
|
#define FUNC(kc) kc | 0x2000
|
|
|
|
// Aliases
|
|
#define S(kc) LSFT(kc)
|
|
#define F(kc) FUNC(kc)
|
|
|
|
#define M(kc) (kc | 0x3000)
|
|
|
|
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
|
|
|
|
// These affect the backlight (if your keyboard has one).
|
|
// We don't need to comment them out if your keyboard doesn't have a backlight,
|
|
// since they don't take up any space.
|
|
#define BL_ON 0x4009
|
|
#define BL_OFF 0x4000
|
|
#define BL_0 0x4000
|
|
#define BL_1 0x4001
|
|
#define BL_2 0x4002
|
|
#define BL_3 0x4003
|
|
#define BL_4 0x4004
|
|
#define BL_5 0x4005
|
|
#define BL_6 0x4006
|
|
#define BL_7 0x4007
|
|
#define BL_8 0x4008
|
|
#define BL_9 0x4009
|
|
#define BL_10 0x400A
|
|
#define BL_11 0x400B
|
|
#define BL_12 0x400C
|
|
#define BL_13 0x400D
|
|
#define BL_14 0x400E
|
|
#define BL_15 0x400F
|
|
#define BL_DEC 0x4010
|
|
#define BL_INC 0x4011
|
|
#define BL_TOGG 0x4012
|
|
#define BL_STEP 0x4013
|
|
|
|
#define RESET 0x5000
|
|
#define DEBUG 0x5001
|
|
#define KC_LEAD 0x5014
|
|
|
|
|
|
// MAGIC keycodes
|
|
#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
|
|
#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003
|
|
#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004
|
|
#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005
|
|
#define MAGIC_SWAP_LALT_LGUI 0x5006
|
|
#define MAGIC_UNSWAP_LALT_LGUI 0x5007
|
|
#define MAGIC_SWAP_RALT_RGUI 0x5008
|
|
#define MAGIC_UNSWAP_RALT_RGUI 0x5009
|
|
#define MAGIC_NO_GUI 0x500a
|
|
#define MAGIC_UNNO_GUI 0x500b
|
|
#define MAGIC_SWAP_GRAVE_ESC 0x500c
|
|
#define MAGIC_UNSWAP_GRAVE_ESC 0x500d
|
|
#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e
|
|
#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
|
|
#define MAGIC_HOST_NKRO 0x5010
|
|
#define MAGIC_UNHOST_NKRO 0x5011
|
|
#define MAGIC_SWAP_ALT_GUI 0x5012
|
|
#define MAGIC_UNSWAP_ALT_GUI 0x5013
|
|
|
|
#define AG_SWAP MAGIC_SWAP_ALT_GUI
|
|
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
|
|
|
|
|
|
// GOTO layer - 16 layers max
|
|
// when:
|
|
// ON_PRESS = 1
|
|
// ON_RELEASE = 2
|
|
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
|
|
#define TO(layer, when) (layer | 0x5100 | (when << 0x4))
|
|
|
|
// Momentary switch layer - 256 layer max
|
|
#define MO(layer) (layer | 0x5200)
|
|
|
|
// Set default layer - 256 layer max
|
|
#define DF(layer) (layer | 0x5300)
|
|
|
|
// Toggle to layer - 256 layer max
|
|
#define TG(layer) (layer | 0x5400)
|
|
|
|
// One-shot layer - 256 layer max
|
|
#define OSL(layer) (layer | 0x5500)
|
|
|
|
// One-shot mod
|
|
#define OSM(layer) (layer | 0x5600)
|
|
|
|
// M-od, T-ap - 256 keycode max
|
|
#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
|
|
#define CTL_T(kc) MT(0x1, kc)
|
|
#define SFT_T(kc) MT(0x2, kc)
|
|
#define ALT_T(kc) MT(0x4, kc)
|
|
#define GUI_T(kc) MT(0x8, kc)
|
|
#define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
|
|
#define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
|
|
#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
|
|
#define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
|
|
|
|
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
|
|
#define KC_HYPR HYPR(KC_NO)
|
|
#define KC_MEH MEH(KC_NO)
|
|
|
|
// L-ayer, T-ap - 256 keycode max, 16 layer max
|
|
#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
|
|
|
|
// For sending unicode codes.
|
|
// You may not send codes over 1FFF -- this supports most of UTF8.
|
|
// To have a key that sends out Œ, go UC(0x0152)
|
|
#define UNICODE(n) (n | 0x8000)
|
|
#define UC(n) UNICODE(n)
|
|
|
|
// For tri-layer
|
|
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
|
|
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
|
|
#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
|
|
|
|
|
|
#endif
|