qmk-firmware/keyboards/otaku_split/rev1/rev1.h
takashiski c93954899e [Keyboard] Add Otaku split ()
* init

* update

* split master left and right for qmk configurator

* add

* copy rev0 to rev1

* change rev1 file from rev0

* move rev0 keymap

* remove root keymap

* add comma

* update keymap

* add info.json

* update readme

* Update keyboards/otaku_split/rev1/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/otaku_split/rev0/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/otaku_split/rev0/readme.md

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* rename .c, .h

* rename c&h files

* update rev0 readme

* copy default to sample

* remove VA_ARGS from default, rev0

* remove otaku_split.h and fixed sample keymap

* update keymaps

* update readme

* Update keyboards/otaku_split/rev1/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/otaku_split/rev0/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove no need keycodes

* add rev0 infojson

* Update keyboards/otaku_split/rev0/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/otaku_split/rev0/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/otaku_split/rev1/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove no user custom keycodes

* remove backslash

* remove backslash
2019-07-01 12:45:24 -07:00

48 lines
1.7 KiB
C

/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT(\
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06,R07,R17,\
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16,R27,\
L20,L21,L22,L23,L24,L25, R20,R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35, R30,R31,R32,R33,R34,R35,R36,R37,\
L40,L41,L42,L43,L44,L45,L46, R40,R41,R42,R43,R44,R45,R46,R47\
) {\
{L00,L01,L02,L03,L04,L05,L06,KC_NO},\
{L10,L11,L12,L13,L14,L15,L16,KC_NO},\
{L20,L21,L22,L23,L24,L25,KC_NO,KC_NO},\
{L30,L31,L32,L33,L34,L35,KC_NO,KC_NO},\
{L40,L41,L42,L43,L44,L45,L46,KC_NO},\
{R00,R01,R02,R03,R04,R05,R06,R07},\
{R10,R11,R12,R13,R14,R15,R16,R17},\
{R20,R21,R22,R23,R24,R25,R26,R27},\
{R30,R31,R32,R33,R34,R35,R36,R37},\
{R40,R41,R42,R43,R44,R45,R46,R47}\
}