* Use correct functions for dip switch code * Some planck cleanup * Hopefully fix RGB Sleeping with RGB Matrix * Add rgbmatrix extern * Add numpad 5x6 layout * RGB Tweaks * Add RGB startup animation * Minor RGB Fixes * Turn off RBG on planck * Enable separate storage of EEPROM * Update Macro pad * Add BJohnson Keymap and minor darshna tweaks * Clean up rgb and other code for new numpad * Remove clicky hachy thing * Update my code to use built in MOD_MASK defines * Fix up modifier calls * Tweak to KC_MAKE * Tweak to KC_MAKE * Add Semi-colon to numpad * Preprocess out rgb matrix stuff if not enabled * Formatting of KC_MAKE * Add stuff for matrix and light rgb coexistance * Fix bad spelling * Change where layer indication shows based on rgblight status * Force set mods in KC_MAKE * Optimize CRKBD
		
			
				
	
	
		
			86 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#ifdef AUDIO_ENABLE
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  #define AUDIO_CLICKY
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  #define STARTUP_SONG SONG(RICK_ROLL)
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  #define GOODBYE_SONG  SONG(SONIC_RING)
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  #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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                                    SONG(COLEMAK_SOUND), \
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                                    SONG(DVORAK_SOUND), \
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                                    SONG(OVERWATCH_THEME) \
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                                  }
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  #define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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  // #ifdef RGBLIGHT_ENABLE
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  // #define NO_MUSIC_MODE
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  // #endif //RGBLIGHT_ENABLE/
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  // #ifndef __arm__
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  //   #undef  NOTE_REST
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  //   #define NOTE_REST         1.00f
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  // #endif // !__arm__
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#define UNICODE_SONG_OSX SONG(RICK_ROLL)
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#define UNICODE_SONG_LNX SONG(RICK_ROLL)
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#define UNICODE_SONG_WIN SONG(RICK_ROLL)
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#define UNICODE_SONG_BSD SONG(RICK_ROLL)
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#define UNICODE_SONG_WINC SONG(RICK_ROLL)
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#endif // !AUDIO_ENABLE
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#ifdef RGBLIGHT_ENABLE
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  #define RGBLIGHT_SLEEP
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  #undef RGBLIGHT_ANIMATIONS
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  #define RGBLIGHT_EFFECT_BREATHING
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  #define RGBLIGHT_EFFECT_SNAKE
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  #define RGBLIGHT_EFFECT_KNIGHT
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#endif // RGBLIGHT_ENABLE
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#ifndef ONESHOT_TAP_TOGGLE
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  #define ONESHOT_TAP_TOGGLE 2
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#endif // !ONESHOT_TAP_TOGGLE
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#ifndef ONESHOT_TIMEOUT
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  #define ONESHOT_TIMEOUT 3000
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#endif// !ONESHOT_TIMEOUT
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#ifndef QMK_KEYS_PER_SCAN
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  #define QMK_KEYS_PER_SCAN 4
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#endif // !QMK_KEYS_PER_SCAN
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// this makes it possible to do rolling combos (zx) with keys that
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// convert to other keys on hold (z becomes ctrl when you hold it,
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// and when this option isn't enabled, z rapidly followed by x
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// actually sends Ctrl-x. That's bad.)
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#define IGNORE_MOD_TAP_INTERRUPT
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#undef PERMISSIVE_HOLD
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//#define TAPPING_FORCE_HOLD
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//#define RETRO_TAPPING
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#define FORCE_NKRO
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#ifndef TAPPING_TOGGLE
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  #define TAPPING_TOGGLE  1
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#endif
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#ifdef TAPPING_TERM
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  #undef TAPPING_TERM
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#endif // TAPPING_TERM
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#if defined(KEYBOARD_ergodox_ez)
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  #define TAPPING_TERM 185
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#elif defined(KEYBOARD_crkbd)
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  #define TAPPING_TERM 200
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#else
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  #define TAPPING_TERM 175
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#endif
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// Disable action_get_macro and fn_actions, since we don't use these
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// and it saves on space in the firmware.
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define MACRO_TIMER 5
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