* keyhive sofle rgb: fix configuration. * Add Colemak-DH and cycle layer keycode. * Fix indentation. * Add PLACEHOLDER for better readability. * Fix breaking changes. * Just one colemak. * PR Cleanup * Use NO_PIN definition instead of C7 * Define animations individually * Remove via json file and update documentation * Reduce LED brightness, one of the animations caused a crash * More PR feedback. * Better credit. * Disable NKRO. * Cleanup RGB configuration. * animations defined in keymap. * Update keyboards/sofle/keyhive/readme.md * PR Feedback. * Update phrasing from template. * Disable RGBLIGHT_ENABLE in keymap for better compatibility with default keymap. * Set a default animation. * Use default in keyboard readme. * Update keyboards/sofle/keyhive/info.json * Move via specific layout into via keymap.
		
			
				
	
	
		
			50 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
 /* Copyright 2020 Josef Adamcik
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  * Modification for VIA support and RGB underglow by Jens Bonk-Wiltfang
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  *
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  * This program is free software: you can redistribute it and/or modify
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  * it under the terms of the GNU General Public License as published by
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  * the Free Software Foundation, either version 2 of the License, or
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  * (at your option) any later version.
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  *
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  * This program is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  * GNU General Public License for more details.
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  *
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  * You should have received a copy of the GNU General Public License
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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  */
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//Setting up what encoder rotation does. If your encoder can be pressed as a button, that function can be set in Via.
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#ifdef ENCODER_ENABLE
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    static uint8_t encoder_state[2] = {0};
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    //Use these keymap positions to specify the encoder functions on rotate.
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    static keypos_t encoder_ccw[2] = {{6, 3}, {6, 8}};
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    static keypos_t encoder_cw[2] = {{6, 1}, {6, 6}};
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    void encoder_action_unregister(void) {
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        for (int index = 0; index < 2; ++index) {
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            if (encoder_state[index]) {
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                keyevent_t encoder_event = (keyevent_t){.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = (timer_read() | 1)};
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                encoder_state[index] = 0;
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                action_exec(encoder_event);
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            }
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        }
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    }
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    void encoder_action_register(uint8_t index, bool clockwise) {
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        keyevent_t encoder_event = (keyevent_t){.key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = (timer_read() | 1)};
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        encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
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        action_exec(encoder_event);
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    }
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    void matrix_scan_user(void) { encoder_action_unregister(); }
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    bool encoder_update_user(uint8_t index, bool clockwise) {
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        encoder_action_register(index, clockwise);
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        return false;
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    };
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#endif
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