* [Keyboard] Add ghostseven/bento * Correct attribution, Dwin17 * Formatting change * Markdown formating * Update keyboards/ghostseven/bento/info.json * Update keyboards/ghostseven/bento/readme.md * Update keyboards/ghostseven/bento/rev1/config.h * Update keyboards/ghostseven/bento/rev1/rules.mk * Update keyboards/ghostseven/bento/rev1/rules.mk * Update keyboards/ghostseven/bento/rev1/rules.mk * Update keyboards/ghostseven/bento/rev1/rules.mk * Update keyboards/ghostseven/bento/rev1/config.h * Update keyboards/ghostseven/bento/rev1/rev1.c * Update keyboards/ghostseven/bento/rev1/rev1.c * Update keyboards/ghostseven/bento/rev1/config.h * Update keyboards/ghostseven/bento/rev1/rules.mk * Update keyboards/ghostseven/bento/readme.md * Delete config.h * Delete config.h * Update rules.mk * Rename keyboards/ghostseven/bento/readme.md to keyboards/handwired/bento/readme.md * Rename keyboards/ghostseven/bento/rules.mk to keyboards/handwired/bento/rules.mk * Rename keyboards/ghostseven/bento/info.json to keyboards/handwired/bento/info.json * Rename keyboards/ghostseven/bento/bento.h to keyboards/handwired/bento/bento.h * Rename keyboards/ghostseven/bento/bento.c to keyboards/handwired/bento/bento.c * Rename keyboards/ghostseven/bento/rev1/rules.mk to keyboards/handwired/bento/rev1/rules.mk * Rename keyboards/ghostseven/bento/rev1/rev1.h to keyboards/handwired/bento/rev1/rev1.h * Rename keyboards/ghostseven/bento/rev1/rev1.c to keyboards/handwired/bento/rev1/rev1.c * Rename keyboards/ghostseven/bento/rev1/config.h to keyboards/handwired/bento/rev1/config.h * Rename keyboards/ghostseven/bento/keymaps/default/keymap.c to keyboards/handwired/bento/keymaps/default/keymap.c * Update bento.h * Change make location to handwired dir. * added alt keymap submited by cbc02009 * Added mac dev keymap * Licence updates
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 GhostSeven <work@ghost7.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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#define _BASE 0  // Base layer
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#define _CODE 1  // Code layer
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enum encoder_names {
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  _ENCODER
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* 0: Base Layer
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    * Media Prev / Hold L1 | Media Next | Mute
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    * Move Space Left | Mission Control | Move Space Right */
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    [_BASE] = LAYOUT(
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            LT(_CODE, KC_MPRV), KC_MNXT, KC_MUTE,
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            C(KC_LEFT), C(KC_UP), C(KC_RIGHT)
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    ),
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    /* 1: Code layer
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    * ---- | Shift+CMD+B (Build VS Code) | DFU Mode
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    * Shift+CMD+C (FF Console) | Ctrl+Alt+U (Upload PIO) | Ctrl+Alt+S (Serial PIO) */
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    [_CODE] = LAYOUT(
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            _______, S(G(KC_B)), RESET,
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            G(A(KC_C)), C(A(KC_U)), C(A(KC_S))
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    ),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == _ENCODER) {
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        if (clockwise) {
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            tap_code(KC_VOLU);
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        } else {
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            tap_code(KC_VOLD);
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        }
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    }
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}
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