qmk-firmware/keyboards/winkeyless/bface/keymaps/kpeatt/keymap.c
MechMerlin f0edc993b7 [Keyboard] Winkeyless Directory (#5163)
* introduce wkl directory and readme

* move bface into winkeyless directory and edit readme for new make instructions

* move bmini into the winkeyless directory and edit readme

* move bmini ex into winkeyless directory

* edit readme some more

* add newbs guide to readmes

* fix path to bface

* temporarily turn off community layout support until we refactor this taking out all the custom ps2avrgb stuff
2019-02-18 08:35:34 -08:00

80 lines
4.8 KiB
C

/*
Copyright 2017 Kyle Peatt <kpeatt@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps/FN | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | GUI | Alt | Space | Alt | GUI | Ctrl | Fn |
* `-----------------------------------------------------------------------------------------'
*/
[0] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,
LT(1, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_RCTL, MO(1)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | `~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
* |-----------------------------------------------------------------------------------------+
* | | | Up | | | | | | | |RGBMOD| Val+| Val- |RBGTOG|
* |-----------------------------------------------------------------------------------------+
* | | Left| Down|Right| | | | | Sat+| Sat-| Hue+| Hue-| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______,
______,______,KC_UP,______,______,______,______,______,______,______,RGB_MOD,RGB_VAI,RGB_VAD,RGB_TOG,
______,KC_LEFT,KC_DOWN,KC_RGHT,______, ______, ______,______,RGB_SAI,RGB_SAD,RGB_HUI,RGB_HUD,______,
______,______,______,______,______, ______, ______,______,______,______,______, ______,
______,______,______, ______, ______,______,______,______
),
/* You can copy this layer as base for a new fn layer * /
[n] = LAYOUT_60_ansi(
______,______,______,______,______,______,______,______,______,______,______,______,______,______,
______,______,______,______,______,______,______,______,______,______,______,______,______,______,
______,______,______,______,______,______,______,______,______,______,______,______,______,
______,______,______,______,______,______,______,______,______,______,______, ______,
______,______,______, ______, ______,______,______,______
), // */
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};