50 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "keymap_common.h"
 | 
						|
 | 
						|
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
						|
    [0] = KEYMAP( /* Matrix Dvorak */
 | 
						|
      QUOT, COMM, DOT,  P,    Y,    SLSH, EQL,  F,    G,    C,    R,   L,
 | 
						|
      A,    O,    E,    U,    I,    ESC,  BSPC, D,    H,    T,    N,   S,
 | 
						|
      SCLN, Q,    J,    K,    X,    TAB,  ENT,  B,    M,    W,    V,   Z,
 | 
						|
      LSFT, LCTL, LALT, LGUI, FN1,  SPC,        FN2,  LEFT, DOWN, UP,  RGHT),
 | 
						|
 | 
						|
    [1] = KEYMAP( /* Matrix Qwerty */
 | 
						|
      Q,    W,    E,    R,    T,    SLSH, EQL,  Y,    U,    I,    O,    P,
 | 
						|
      A,    S,    D,    F,    G,    ESC,  BSPC, H,    J,    K,    L,    SCLN,
 | 
						|
      Z,    X,    C,    V,    B,    TAB,  ENT,  N,    M,    COMM, DOT,  SLSH,
 | 
						|
      LSFT, LCTL, LALT, LGUI, FN1,  SPC,        FN2,  LEFT, DOWN, UP,  RGHT),
 | 
						|
      
 | 
						|
    [2] = KEYMAP( /* fn1 lower */
 | 
						|
      F1,   F2,   F3,   F4,   F5,   TRNS, TRNS, F6,   F7,   F8,   F9,   F10,
 | 
						|
      1,    2,    3,    4,    5,    ESC,  DEL,  6,    7,    8,    9,    0,
 | 
						|
      FN3,  FN4,  TRNS,   GRV,  MINS, TRNS, TRNS, BSLS, LBRC, RBRC, TRNS, TRNS,
 | 
						|
      TRNS, TRNS, TRNS, TRNS, FN1,  TRNS,       TRNS, HOME, PGDN, PGUP, END),
 | 
						|
 | 
						|
    [3] = KEYMAP( /* fn2 raise */
 | 
						|
      F1,   F2,   F3,   F4,   F5,   F6,   F7,   F8,   F9,   F10,  F11,  F12,
 | 
						|
      FN10, FN11, FN12, FN13, FN14, ESC,  DEL,  FN15, FN16, FN17, FN18, FN19,
 | 
						|
      FN3,  FN4,  TRNS,   FN22, FN20, TRNS, TRNS, FN28, FN23, FN24, TRNS, TRNS,
 | 
						|
      TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,       FN2,  MNXT, VOLD, VOLU, MPLY),
 | 
						|
};
 | 
						|
const uint16_t PROGMEM fn_actions[] = {
 | 
						|
    [1] = ACTION_LAYER_MOMENTARY(2),  // to Fn overlay
 | 
						|
    [2] = ACTION_LAYER_MOMENTARY(3),  // to Fn overlay 
 | 
						|
    [3] = ACTION_DEFAULT_LAYER_SET(0), 
 | 
						|
    [4] = ACTION_DEFAULT_LAYER_SET(1),  
 | 
						|
 | 
						|
    [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
 | 
						|
    [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
 | 
						|
    [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
 | 
						|
    [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
 | 
						|
    [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
 | 
						|
    [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
 | 
						|
    [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
 | 
						|
    [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
 | 
						|
    [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
 | 
						|
    [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
 | 
						|
    [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
 | 
						|
    [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
 | 
						|
    [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
 | 
						|
    [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
 | 
						|
    [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
 | 
						|
    [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
 | 
						|
}; |