* [keymap(ninjonas)] ninjonas keymap updates * [refactor] switching encoder rotation logic. recent pull seems to have flipped encoder stuff * [keymap(lily58)] added chrome change profile key on RAISE Co-authored-by: Jonas Avellana <jonas.avellana@workday.com>
		
			
				
	
	
		
			112 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "ninjonas.h"
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//// BEGIN: Advanced Tap Dances
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int cur_dance (qk_tap_dance_state_t *state) {
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   if (state->count == 1) {
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    if (state->interrupted || !state->pressed)  return SINGLE_TAP;
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    //key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
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    else return SINGLE_HOLD;
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  }
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  else if (state->count == 2) {
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    /*
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     * DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
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     * action when hitting 'pp'. Suggested use case for this return value is when you want to send two
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     * keystrokes of the key, and not the 'double tap' action/macro.
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    */
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    if (state->interrupted) return DOUBLE_SINGLE_TAP;
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    else if (state->pressed) return DOUBLE_HOLD;
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    else return DOUBLE_TAP;
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  }
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  //Assumes no one is trying to type the same letter three times (at least not quickly).
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  //If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
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  //an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
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  if (state->count == 3) {
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    if (state->interrupted || !state->pressed)  return TRIPLE_TAP;
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    else return TRIPLE_HOLD;
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  }
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  else return 8; //magic number. At some point this method will expand to work for more presses
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}
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// BEGIN: Copy, Paste, Apps
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// https://beta.docs.qmk.fm/features/feature_tap_dance#example-6-using-tap-dance-for-momentary-layer-switch-and-layer-toggle-keys
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static tap copy_paste_app_tap_state = {
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  .is_press_action = true,
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  .state = 0
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};
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void copy_paste_app_finished (qk_tap_dance_state_t *state, void *user_data) {
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  copy_paste_app_tap_state.state = cur_dance(state);
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  switch (copy_paste_app_tap_state.state) {
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    case SINGLE_TAP: 
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      tap_code16(LGUI(KC_V)); // Tap Cmd + V
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      break;
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    case SINGLE_HOLD: 
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      tap_code16(LGUI(KC_C)); // Hold Cmd + C
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      break;
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    case DOUBLE_TAP: 
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      SEND_STRING(SS_DOWN(X_LGUI) SS_TAP(X_SPACE) SS_UP(X_LGUI));
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      wait_ms(250);
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      SEND_STRING("line\n");
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      break;
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    case TRIPLE_TAP: 
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      SEND_STRING(SS_DOWN(X_LGUI) SS_TAP(X_SPACE) SS_UP(X_LGUI));
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      wait_ms(250);
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      SEND_STRING("itunes\n");
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      break;
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  }
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}
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void copy_paste_app_reset (qk_tap_dance_state_t *state, void *user_data) {
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  copy_paste_app_tap_state.state = 0;
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}
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// END: Copy, Paste, Apps
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// BEGIN: Y, NUMPAD
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static tap y_numpad_tap_state = {
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  .is_press_action = true,
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  .state = 0
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};
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void y_numpad_finished (qk_tap_dance_state_t *state, void *user_data) {
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  y_numpad_tap_state.state = cur_dance(state);
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  switch (y_numpad_tap_state.state) {
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    case SINGLE_TAP: 
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      tap_code(KC_Y); 
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      break;
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    case SINGLE_HOLD: 
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      register_code16(KC_Y);
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      break;
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    case DOUBLE_TAP: 
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      if (layer_state_is(_NUMPAD)) {
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        layer_off(_NUMPAD);
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      } else { 
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        layer_on(_NUMPAD);
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      }
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      break;
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  }
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}
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void y_numpad_reset (qk_tap_dance_state_t *state, void *user_data) {
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  switch (y_numpad_tap_state.state) {
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    case SINGLE_HOLD:
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      unregister_code16(KC_Y); 
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      break;
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  }
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  y_numpad_tap_state.state = 0;
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}
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// END: Y, NUMPAD
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//// END: Advanced Tap Dances
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qk_tap_dance_action_t tap_dance_actions[] = {
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  [TD_ESC_CAPS]     = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
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  [TD_LBRC_BACK]    = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, LGUI(KC_LBRC)),
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  [TD_RBRC_FWD]     = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, LGUI(KC_RBRC)),
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  [TD_TAB_CTRLTAB]  = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LCTL(KC_TAB)),
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  [TD_GRV_CTRLGRV]  = ACTION_TAP_DANCE_DOUBLE(KC_GRV, LGUI(KC_GRV)),
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  [TD_GUI_GUISPC]   = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, LGUI(KC_SPC)),
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  // Advanced Tap Dances
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  [TD_COPY_PASTE_APP] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, copy_paste_app_finished, copy_paste_app_reset, 300),
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  [TD_Y_NUMPAD] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, y_numpad_finished, y_numpad_reset, 300),
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}; |