OLED Display fixes Add support for RGBLIGHT Layers Add gaming layer to corn and kyria RGBLight Startup Animation fixes and improvements (uses matrix_scan now!) Pimoroni Trackball support added (IT'S RGB!!!) Fix issues due to code changes
		
			
				
	
	
		
			19 lines
		
	
	
		
			578 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			578 B
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "quantum.h"
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#include "pointing_device.h"
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#ifndef TRACKBALL_ADDRESS
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#    define TRACKBALL_ADDRESS 0x0A
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#endif
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#define TRACKBALL_WRITE ((TRACKBALL_ADDRESS << 1) | I2C_WRITE)
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#define TRACKBALL_READ  ((TRACKBALL_ADDRESS << 1) | I2C_READ)
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void trackball_set_rgbw(uint8_t red, uint8_t green, uint8_t blue, uint8_t white);
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void trackball_check_click(bool pressed, report_mouse_t *mouse);
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float trackball_get_precision(void);
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void    trackball_set_precision(float precision);
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bool    trackball_is_scrolling(void);
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void    trackball_set_scrolling(bool scroll);
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