9dbee3e23d
Co-authored-by: Nick Brassel <nick@tzarc.org>
21 lines
760 B
C
21 lines
760 B
C
#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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LA1, LA2, LA3, LA4, LA5, LA6, RA1, RA2, RA3, RA4, RA5, RA6, RA7, \
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LB1, LB2, LB3, LB4, LB5, LB6, RB1, RB2, RB3, RB4, RB5, RB7, \
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LC1, LC2, LC3, LC4, LC5, LC6, RC1, RC3, RC4, RC5, RC6, RC7, \
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LD1, LD2, LD3, LD4, LD5, RD1, RD4, RD5, RD6, RD7 \
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) \
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{ \
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{ LA1, LA2, LA3, LA4, LA5, LA6, KC_NO}, \
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{ LB1, LB2, LB3, LB4, LB5, LB6, KC_NO}, \
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{ LC1, LC2, LC3, LC4, LC5, LC6, KC_NO}, \
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{ LD1, LD2, LD3, LD4, LD5, KC_NO, KC_NO}, \
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{ RA1, RA2, RA3, RA4, RA5, RA6, RA7}, \
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{ RB1, RB2, RB3, RB4, RB5, KC_NO, RB7}, \
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{ RC1, KC_NO, RC3, RC4, RC5, RC6, RC7}, \
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{ RD1, KC_NO, KC_NO, RD4, RD5, RD6, RD7} \
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}
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