qmk-firmware/keyboards/spaceman/2_milk/keymaps/emoji/keymap.c
James Young fced377ac0
2020 May 30 Breaking Changes Update ()
* Branch point for 2020 May 30 Breaking Change

* Migrate `ACTION_LAYER_TOGGLE` to `TG()` ()

* Migrate `ACTION_MODS_ONESHOT` to `OSM()` ()

* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` ()

* Migrate `ACTION_LAYER_MODS` to `LM()` ()

* Migrate `ACTION_MODS_TAP_KEY` to `MT()` ()

* Convert V-USB usbdrv to a submodule ()

* Unify Tap Hold functions and documentation ()

* Changing board names to prevent confusion ()

* Move the Keyboardio Model01 to a keyboardio/ subdir ()

* Move spaceman keyboards ()

* Migrate miscellaneous `fn_actions` entries ()

* Migrate `ACTION_MODS_KEY` to chained mod keycodes ()

* Organizing my keyboards (plaid, tartan, ergoinu) ()

* Refactor Lily58 to use split_common ()

* Refactor zinc to use split_common ()

* Add a message if bin/qmk doesn't work ()

* Fix conflicting types for 'tfp_printf' ()

* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup ()

* Refactor and updates to TKC1800 code ()

* Switch to qmk forks for everything ()

* audio refactor: replace deprecated PLAY_NOTE_ARRAY ()

* Audio enable corrections (2/3) ()

* Split HHKB to ANSI and JP layouts and Add VIA support for each ()

* Audio enable corrections (Part 4) ()

* Fix typo from PR7114 ()

* Augment future branch Changelogs ()

* Revert "Branch point for 2020 May 30 Breaking Change"
2020-05-30 13:14:59 -07:00

54 lines
1.8 KiB
C

#include QMK_KEYBOARD_H
enum tapdance_keycodes {
TD_KEY_1,
TD_KEY_2,
};
void dance_key_one (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF"); // ¯\_(ツ)_/¯
SEND_STRING(SS_TAP(X_ENTER));
reset_tap_dance (state);
} else if (state->count == 2) {
cycle_unicode_input_mode(+1);
reset_tap_dance (state);
}
}
void dance_key_two (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
send_unicode_hex_string("0CA0 005F 0CA0"); // ಠ_ಠ
SEND_STRING(SS_TAP(X_ENTER));
reset_tap_dance (state);
} else if (state->count == 2) {
send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B"); // (ノಠ痊ಠ)ノ彡┻━┻
SEND_STRING(SS_TAP(X_ENTER));
reset_tap_dance (state);
} else if (state->count == 3) {
send_unicode_hex_string("256D 2229 256E 0028 002D 005F 002D 0029 256D 2229 256E"); // ╭∩╮(-_-)╭∩╮
SEND_STRING(SS_TAP(X_ENTER));
reset_tap_dance (state);
} else if (state->count == 4) {
send_unicode_hex_string("0028 3065 FFE3 0020 00B3 FFE3 0029 3065"); // (づ ̄ ³ ̄)づ
SEND_STRING(SS_TAP(X_ENTER));
reset_tap_dance (state);
} else if (state->count == 5) {
send_unicode_hex_string("0028 FE3A FE39 FE3A 0029"); // (︺︹︺)
SEND_STRING(SS_TAP(X_ENTER));
reset_tap_dance (state);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_KEY_1] = ACTION_TAP_DANCE_FN(dance_key_one),
[TD_KEY_2] = ACTION_TAP_DANCE_FN(dance_key_two),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
TD(TD_KEY_1),
TD(TD_KEY_2)
),
};