qmk-firmware/keyboards/handwired/space_oddity
Ryan 99b35940bc
Remove unnecessary backslash-escapes in default keymaps (#15472)
* Remove unnecessary backslash-escapes in default keymaps

* Remove unnecessary backslash-escapes in via keymaps

* Remove unnecessary backslash-escapes in default-ish keymaps
2021-12-14 12:41:16 +00:00
..
keymaps/default Remove unnecessary backslash-escapes in default keymaps (#15472) 2021-12-14 12:41:16 +00:00
config.h Remove DESCRIPTION, H-J (#11616) 2021-01-20 00:38:12 +11:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md handwired/space_oddity: refactor, Configurator support and readme cleanup (#4977) 2019-01-28 17:09:58 -08:00
rules.mk Fix up build options comments (#15463) 2021-12-12 18:05:37 -08:00
space_oddity.c
space_oddity.h handwired/space_oddity: refactor, Configurator support and readme cleanup (#4977) 2019-01-28 17:09:58 -08:00

Space Oddity Keyboard

Space Oddity

This firmware is for an Emacs-focused handwired custom keyboard using an Arduino Pro Micro.

As originally designed, the top row consists of 2u keys which are used for user-defined macros. The keys for Shift and Enter are 1.75u.

Some simple example macros are included. To add your own, just add the number of the macro you want in the appropriate section.

This design was conceived by James Taylor. Any requests for further information, suggestions, and/or tips for building your own are welcome!

Keyboard Maintainer: James Taylor
Hardware Supported: Arduino Pro Micro

Pinout

The following pins are used:

  • Columns 1-12: B2, B6, B5, B4, E6, D7, C6, D4, D0, D1, D2, D3
  • Rows 1-6: F4, F5, F6, F7, B1, B3

Flashing

Make example for this keyboard (after setting up your build environment):

make handwired/space_oddity:default

On GNU/Linux, you can flash the default layout onto the microcontroller by using

avrdude -p atmega32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:handwired_space_oddity_default.hex

Note that the device name under /dev may be different.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.