qmk-firmware/keyboards/crkbd/keymaps/snowe/config.h
Tyler Thrailkill 4a15eb593d
snowe keymap/userspace and Ocean Dream animation (#12477)
* Add snowe keymap/userspace & Ocean Dream animation

* Add snowe userspace with keymap wrappers and two animations
* Add crkbd keymap
* Add Ocean Dream animation, a cool full screen animation with:
* * twinkling stars
* * meteor showers
* * ocean waves
* * island with palm tree
* * moon with phases

* Disable Luna so travis build succeeds.

* Add more copyrights

* Add pragma once to keycode_aliases.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-06-24 12:21:40 +10:00

55 lines
1.4 KiB
C

/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
// fix for me putting alt under A and being a fast typist
#define IGNORE_MOD_TAP_INTERRUPT
//#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
#define LAYER_STATE_8BIT