qmk-firmware/keyboards/xd84pro/config.h
Joel Challis ddcb1794fa
Refactor to use led config - Part 1 (#10905)
* Refactor to use led config

* Refactor to use led config

* Refactor to use led config

* Refactor to use led config

* Refactor to use led config
2020-11-17 17:06:30 +00:00

79 lines
2.5 KiB
C

/* Copyright 2020
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7844 // "xD"
#define PRODUCT_ID 0x8450 // 84 "P"
#define DEVICE_VER 0x0001
#define MANUFACTURER KPrepublic
#define PRODUCT XD84 Pro
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { F4, D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3, F7 }
#define UNUSED_PINS { B0, E2 }
#define DIODE_DIRECTION COL2ROW
#define LED_CAPS_LOCK_PIN B2
#define LED_PIN_ON_STATE 0
#define RGB_DI_PIN F6
#ifdef RGB_DI_PIN
#define RGBLED_NUM 12
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_PIN F5
#define BACKLIGHT_LEVELS 10
#define BACKLIGHT_ON_STATE 0
// #define BACKLIGHT_BREATHING
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION