/* Copyright 2020 marksard This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once /* key matrix size */ #define MATRIX_ROWS 8 #define MATRIX_COLS 5 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { B6, B2, F7, F6, B3, B1, F4, F5 } #define MATRIX_COL_PINS { B5, B4, E6, D7, C6 } /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ #define DIODE_DIRECTION COL2ROW #define RGB_DI_PIN D3 #ifdef RGB_DI_PIN #define RGBLED_NUM 6 #ifndef IOS_DEVICE_ENABLE #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_VAL_STEP 8 #else #define RGBLIGHT_LIMIT_VAL 50 #define RGBLIGHT_VAL_STEP 4 #endif #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ // #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT // #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT // #define RGBLIGHT_EFFECT_RGB_TEST // #define RGBLIGHT_EFFECT_ALTERNATING /*== customize breathing effect ==*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 /*==== use exp() and sin() ====*/ #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) // USB_MAX_POWER_CONSUMPTION value for treadstone32 keyboard // 120 RGBoff // 330 RGB 6 // 300 RGB 32 #define USB_MAX_POWER_CONSUMPTION 400 #else // fix iPhone and iPad power adapter issue // iOS device need lessthan 100 #define USB_MAX_POWER_CONSUMPTION 100 #endif