/* Copyright 2020 Yiancar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 #define MATRIX_ROW_PINS { B3, B4, B5, A8, A4 } #define MATRIX_COL_PINS { A13, A10, A9, A14, A15, B8, B9, C13, C14, C15, A0, A1, A2, A3, A5 } // To enable debugger set A13 A14 -> A5 A7 /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. * This is userful for the Windows task manager shortcut (ctrl+shift+esc). */ // #define GRAVE_ESC_CTRL_OVERRIDE /* Bootmagic Lite key configuration */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 0 /* Backlight options */ #define RGB_BACKLIGHT_ENABLED 1 #define RGB_BACKLIGHT_KW_MEGA // they aren't really used if RGB_BACKLIGHT_HS60 defined #define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0 #define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0 #define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0 #define RGB_BACKLIGHT_USE_7U_SPACEBAR 0 #define RGB_BACKLIGHT_USE_ISO_ENTER 0 #define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0 // disable backlight when USB suspended (PC sleep/hibernate/shutdown) #define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0 // disable backlight after timeout in minutes, 0 = no timeout #define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0 // the default brightness #define RGB_BACKLIGHT_BRIGHTNESS 255 // the default effect (RGB test) #define RGB_BACKLIGHT_EFFECT 6 // the default effect speed (0-3) #define RGB_BACKLIGHT_EFFECT_SPEED 0 // the default color1 and color2 #define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 } #define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 } #define DRIVER_COUNT 2 #define RGB_MATRIX_LED_COUNT 128 // These define which keys in the matrix are alphas/mods // Used for backlight effects so colors are different for // alphas vs. mods // Each value is for a row, bit 0 is column 0 // Alpha=0 Mod=1 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0110000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0100000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0110000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0111000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0111111000000111 #define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } #define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } #define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } #define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } // Backlight config starts after VIA's EEPROM usage, // dynamic keymaps start after this. #define VIA_EEPROM_CUSTOM_CONFIG_SIZE 32