/* Copyright 2020 Geekboards ltd. (geekboards.ru / geekboards.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* key matrix size */ #define MATRIX_ROWS 2 #define MATRIX_COLS 4 #define DIRECT_PINS {{B13, B15, B3, B5}, {B12, B14, A13, B7}} #define RGBLED_NUM 42 #define RGB_MATRIX_LED_COUNT 42 #define RGB_DI_PIN A7 // PWM RGB Underglow Defines #define WS2812_PWM_DRIVER PWMD3 #define WS2812_PWM_CHANNEL 2 #define WS2812_PWM_PAL_MODE 1 #define WS2812_DMA_STREAM STM32_DMA1_STREAM3 #define WS2812_DMA_CHANNEL 3 #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects // # define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_BREATHING // # define ENABLE_RGB_MATRIX_BAND_SAT # define ENABLE_RGB_MATRIX_BAND_VAL // # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL # define ENABLE_RGB_MATRIX_DUAL_BEACON // # define ENABLE_RGB_MATRIX_RAINBOW_BEACON // # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // # define ENABLE_RGB_MATRIX_RAINDROPS // # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define ENABLE_RGB_MATRIX_HUE_BREATHING # define ENABLE_RGB_MATRIX_HUE_PENDULUM # define ENABLE_RGB_MATRIX_HUE_WAVE // # define ENABLE_RGB_MATRIX_PIXEL_RAIN # define ENABLE_RGB_MATRIX_PIXEL_FLOW # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined # define ENABLE_RGB_MATRIX_TYPING_HEATMAP # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define ENABLE_RGB_MATRIX_SPLASH # define ENABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN # define RGB_MATRIX_DEFAULT_SAT 255 # define RGB_MATRIX_DEFAULT_VAL 192 # define RGB_MATRIX_DEFAULT_SPD 30 #endif //RGB_MATRIX_ENABLE #define RGB_DISABLE_WHEN_USB_SUSPENDED #define WAIT_FOR_USB /* Bootmagic Lite key configuration */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 0 #define TAP_CODE_DELAY 10