/* Copyright 2021 rookiebwoy
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */

/* Matrix layout
 *   ,--------------.
 *   | 00 | 01 | 02 |
 *   |----|----|----|
 *   | 10 | 11 | 12 |
 *   |----|----|----|
 *   | 20 | 21 | 22 |
 *   |----|----|----|
 *   | 30 | 31 | 32 |
 *   |----|----|----|
 *   | 40 | 41 | 42 |
 *   |----|----|----|
 *   | 50 | 51 | 52 |
 *   `--------------'
 */
#define LAYOUT( \
	k00, k01, k02,  \
	k10, k11, k12,  \
	k20, k21, k22,  \
	k30, k31, k32,  \
	k40, k41, k42,  \
	k50, k51, k52   \
) \
{ \
	{k00, k01, k02}, \
	{k10, k11, k12}, \
	{k20, k21, k22}, \
	{k30, k31, k32}, \
	{k40, k41, k42}, \
	{k50, k51, k52}  \
}