/* Copyright 2020 Snipeye * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H enum uno_keycode { UNO = SAFE_RANGE }; enum encoder_names { _ENCODER, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( UNO ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case UNO: if (record->event.pressed) { SEND_STRING("Hello!"); } break; return false; } return true; } void keyboard_post_init_user(void) { rgblight_enable_noeeprom(); rgblight_sethsv_noeeprom(255, 255, 255); rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD); } bool encoder_update_user(uint8_t index, bool clockwise) { if (index == _ENCODER) { /* First encoder */ if (clockwise) { tap_code(KC_A); } else { tap_code(KC_B); } return false; } return true; }