/** * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "drashna.h" #define LAYOUT_charybdis_4x6_wrapper(...) LAYOUT_charybdis_4x6(__VA_ARGS__) #define LAYOUT_charybdis_4x6_base( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ ) \ LAYOUT_charybdis_4x6_wrapper( \ KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, UC_CLUE, \ SH_TT, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, SH_TT, \ LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \ OS_LSFT,CTL_T(K21), K22, K23, K24, K25, K26,K27,RGUI_T(K28),RALT_T(K29),RCTL_T(K2A), OS_RSFT, \ SFT_T(KC_GRV), OS_LALT, OS_LGUI, TT(_MOUSE), KC_ENT, \ KC_SPC, BK_LWER, DL_RAIS \ ) #define LAYOUT_base_wrapper(...) LAYOUT_charybdis_4x6_base(__VA_ARGS__) // clang-format off const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper( _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ ), [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper( ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ ), [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper( _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ ), [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper( _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________ ), [_GAMEPAD] = LAYOUT_charybdis_4x6( KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, _______, _______, _______, _______, _______, _______, KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______, KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, _______, _______, _______, _______, _______, _______, KC_V, _______, _______, _______, TG_GAME, KC_SPC, KC_H, _______ ), [_DIABLO] = LAYOUT_charybdis_4x6( KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, _______, _______, _______, _______, _______, _______, KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, _______, _______, _______, _______, _______, _______, KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, _______, _______, _______, _______, _______, _______, KC_G, _______, _______, TO(_DIABLOII), TG_DBLO, KC_LSFT, KC_LCTL, _______ ), [_DIABLOII] = LAYOUT_charybdis_4x6( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_GRV, _______, _______, _______, _______, _______, _______, KC_TAB, KC_A, KC_T, KC_Q, KC_I, KC_M, _______, _______, _______, _______, _______, _______, KC_S, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_LCTL, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_DIABLO_CLEAR, _______, _______, _______, TG(_DIABLOII), SFT_T(KC_SPACE), ALT_T(KC_Q), _______ ), [_MOUSE] = LAYOUT_charybdis_4x6( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, DPI_RMOD,DPI_MOD, S_D_RMOD,S_D_MOD, _______, _______, _______, _______, _______, _______, _______, KC_WH_D, KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN6, SNIPING, _______, _______, _______, _______, _______, _______, KC_BTN7, KC_BTN4, KC_BTN5, KC_BTN8, DRGSCRL, _______, _______, SNIPING, SNIPING, _______, _______, _______, _______, _______ ), [_LOWER] = LAYOUT_charybdis_4x6_wrapper( KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11, _______, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______, _______, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE, _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT_charybdis_4x6_wrapper( KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11, KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______, _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT_charybdis_4x6_wrapper( QK_MAKE, KC_WIDE,KC_AUSSIE,KC_SCRIPT,KC_ZALGO,KC_SUPER, KC_NOMODE,KC_BLOCKS,KC_REGIONAL,TG_GAME,TG_DBLO, QK_BOOT, VRSN, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, EE_CLR, KEYLOCK, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS, UC_NEXT, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, KC_MPLY, QK_RBT, AUTO_CTN, _______, _______, KC_NUKE, _______, _______, _______ ) }; // clang-format on void matrix_init_keymap(void) { setPinInputHigh(A0); #ifdef RGB_MATRIX_ENABLE g_led_config.flags[53] = g_led_config.flags[54] = g_led_config.flags[55] = g_led_config.flags[0] = g_led_config.flags[1] = g_led_config.flags[2] = g_led_config.flags[3] = g_led_config.flags[29] = g_led_config.flags[30] = g_led_config.flags[31] = g_led_config.flags[32] = LED_FLAG_MODIFIER; #endif } void matrix_scan_keymap(void) { if (!readPin(A0)) { reset_keyboard(); } } #ifdef USB_VBUS_PIN bool usb_vbus_state(void) { setPinInputLow(USB_VBUS_PIN); wait_us(5); return readPin(USB_VBUS_PIN); } #endif void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { for (int32_t i = 0; i < 40; i++) { __asm__ volatile("nop" ::: "memory"); } } #ifdef SWAP_HANDS_ENABLE const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { /* Left hand, matrix positions */ {{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}}, {{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}}, {{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}}, {{0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8}}, {{2, 9}, {4, 9}, {5, 9}, {1, 9}, {0, 9}, {3, 9}}, /* Right hand, matrix positions */ {{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}}, {{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}}, {{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}}, {{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}}, {{0, 4}, {3, 4}, {2, 4}, {5, 4}, {4, 4}, {2, 4}}, }; # ifdef ENCODER_MAP_ENABLE const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {1, 0}; # endif #endif