/* Copyright 2018 REPLACE_WITH_YOUR_NAME * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H hs_set caps_color = { .hue = 0, .sat = 255 }; // Colors for layers // Format: {hue, saturation} // {0, 0} to turn off the LED // Add additional rows to handle more layers hs_set layer_colors[4] = { [0] = {.hue = 0, .sat = 0}, // Color for Layer 0 [1] = {.hue = 86, .sat = 255}, // Color for Layer 1 [2] = {.hue = 36, .sat = 255}, // Color for Layer 2 [3] = {.hue = 185, .sat = 255}, // Color for Layer 3 }; size_t lc_size = sizeof(layer_colors) / sizeof(uint16_t); // Use NEW_SAFE_RANGE to define new custom keycodes in order to not overwrite the ones used for front LED control enum custom_keycodes { MY_KEYCODE = NEW_SAFE_RANGE, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { __KEYMAP_GOES_HERE__ };