* Hard Light Mark 2 and keymaps
This time with minor competence!
* Update keyboards/edi/hardlight/mk2/rules.mk
* Delete config.h
* Apply suggestions from code review
* first Adalyn commit
* fixed json and removed via
* fixed GPL headers and rules.mk
* fix extra space after gpl
add vial keymap
* Removed VIAL and revised rules.mk
* updating per request and completing readme
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* Initial Code for Wren Keyboard
This is the initial hardware test commit for the wren. More detailed keymaps will be added soon.
* Update layout and add author
* Add PCB Image and Clarify Bootloader Instructions
* Update config.h
Updating config.h to remove mentions to LED backlighting (not supported on this PCB)
* Update wren.h to match PR checklist
* Roll back addition of code that should have been in wren.h
* Update /default/keymap.c
Make keyboard.c "pristine" to the best of my ability and add information about configuring a "non-standard" layout.
* Update readme.md
* Update keymap readmes to match PR checklist
* Update readme.md
* Final touches before PR
* Un-delete non-wren files
* Create rules.mk
* Create config.h
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/wren.c
As per feedback, move encoder definition to wren.c from keymap.c.
* Update keyboards/wren/keymaps/walterhanley/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Update keyboards/wren/keymaps/default/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Create Keymap-Level config.h
I've been dealing with some issues with this board over-drawing power on certain devices; this should fix that issue on my build without affecting other users.
* Add bells and whistles to personal keymap
This update adds bells and whistles to my personal keymap. I couldn't figure out how to modify rotary encoder functionality for just my personal layout with the definition in wren.c, so I moved it back into the individual keymaps. Please let me know if this is an issue and I can look into possible alternative implementations.
* Update to match drashna's requested changes
* Update keymap.c
This update refines drashna's requested changes.
* Update keymap.c
Fix typo
* add QMK Configurator data for Atlas
* add QMK Configurator data for Pearl
* add QMK Configurator data for Zeus
* add QMK Configurator data for Zeuspad
* physically arrange Zeus layout macro
Moves the keycode for the rotary encoder to the top row.
* kbdfans/odin/*: Reformat info.json to be human-readable
Apply `qmk format-json` to the `info.json` files for `kbdfans/odin/rgb`
and `kbdfans/odin/soldered; no actual content changes.
* kbdfans/odin/*: Fix key ordering in info.json
The order of key entries in `info.json` did not match the order of
layout macro arguments (apparently the keys in the cursor block, which
are shifted down by 0.25u with respect to the rest of keys, were treated
as separate rows). Fix the order to make the configurator
produce proper keymaps.
* Drashna's method is applied to rotary encoder rotation detection. rgb_matrix_user.inc -> rgb_matrix_kb.inc.
* Disabled some RGB MATRIX effects to shrink the firmware size.
* via # of layers changed from 5 to 4.
* Initiate RGB Support
* Add RGB Support for PIX
* Revert Encoder pin assignment
* Lower default RGB LED to 15
* Use Left shift for far left key
* Replicate via keymap to default keymap
* [Keymap] Adding personal keymap for ikki68 Aurora
* Add license headers
* Added support to toggle LED modes
* Added a toggleable layer for macOS (which swaps the GUI/ALT positions)
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: 6dfe915e26/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Updated default keymap to match one shipping with the boards
* Fix encoder function so it works for users
of the online configurator
* Updated Info.json to match default keymap
* Changes as per review
* Added accent.
* Added keymap for 5x6 dactyl manuform on KOY layout
* Added xd75 folder that is not in the main repo anymore?
* Added keymap for naked48 on KOY layout
* Added keymap for splitreus62 on KOY layout
* Added keymap for Dactyl Manuform 4x6 with RGB LEDs and K.O,Y layout
* Fixed error where handedness was not correctly determined because of combining vbus pins of both controllers.
* Replaced dynamic macros bith backspace and delete.
* Changed detecting handedness from detecting usb communication to checking a wired pin. This avoids problems when booting the PC, where VBUS is already high, but no communication is happening -> both halves think they are not master.
* Update keyboards/handwired/dactyl_manuform/4x6/keymaps/scheiklp/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keymap.c
Added copyright
* Update config.h
* Update rules.mk
* Updated files according to PR requests.
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Removed duplicate code. Updated copyright info.
* Restored readme
Co-authored-by: Drashna Jaelre <drashna@live.com>