Commit Graph

7319 Commits

Author SHA1 Message Date
manofinterests
fd359e23e8 Update info.json 2018-01-12 20:24:48 -08:00
Jack Humbert
4aef0318aa
Update info.json 2018-01-12 20:47:39 -05:00
Marco Scannadinari
8209304904 Reset color after submodule warning message
Fixes leaking bold text
2018-01-12 13:25:05 -05:00
noisebomb44
6bbe2366ec Update ergodone.c 2018-01-12 13:24:30 -05:00
Kaleb Elwert
3be81a2daf Fix call to memset for various keyboards 2018-01-12 13:23:38 -05:00
chancellorr
586a5e8d1d Adding my Tada68 Keymap. 2018-01-12 13:20:53 -05:00
Daniel Gordon
383a3c1e08 Add Daniel Gordon's Ergodox Infinity and Chimera
* gordon.c defines many aliases for KC codes.
   * gordon.c defines many advanced tap dance functions.
   * This is a squashed commit of about 6 months of work on chimera and
     ergodox infinity changes.
   * Ignore the change-id below.

Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
2018-01-12 13:14:19 -05:00
Mikkel Jeppesen
e2352d4fbf Updated files to better support sockets version (#2255) 2018-01-12 12:57:48 -05:00
Mason McAllaster
3a2acd4475 Updating default niu mini keymap to better reflect product 2018-01-12 12:57:17 -05:00
Kyle Sargent
ee15d2fe5e Layout for BananaSplit60 (#2257)
* Kamon bananasplit layout

* readme
2018-01-12 12:56:50 -05:00
pmalecka
a01dc4dd48 added the possibility to hav shifted(modded) tap dance 2018-01-12 12:56:21 -05:00
fauxpark
4764e77121 Clarify that we actually have max 16 total backlight levels 2018-01-12 12:52:35 -05:00
fauxpark
cfcf0fd36b Remove reference to BL_x in keycodes.md, and add BL_BRTG 2018-01-12 12:52:35 -05:00
Oryhara
dcb2627237 Halfkeyboard functionality for dvorak and qwerty (#2261)
* started work on halfkeyboard

* update to keymap

* halfkey layouts complete for dvorak and qwerty
2018-01-12 12:35:33 -05:00
Danny Nguyen
fe8942e55c Add -e to enable interpretation of escape characters 2018-01-12 12:35:03 -05:00
farmakon
8e0d9e2637 Adding XMMX (#2236)
* gh80_3000

* Add files via upload
2018-01-07 11:23:45 -05:00
Jack Humbert
81ae0fb10e
Update info.json 2018-01-05 16:28:46 -05:00
Jack Humbert
e659bc4467
Info json fixes (#2232)
* Update info.json

* Update info.json

* Update info.json

* Update info.json
2018-01-05 15:44:59 -05:00
Jack Humbert
e3541853a9
Update info.json 2018-01-05 15:33:15 -05:00
Jack Humbert
0ea6cf719e
Update info.json 2018-01-05 15:32:52 -05:00
Hannes Egler
c9d23f50f6 Added RGB and in-switch LED controls (#2227)
* Default layout with RGB and in-switch LED controls

This is a variation of the default keymap with added RGB underglow and in-switch LED controls.

* Readme for default_rgb keymap

* ISO keymap with RGB and in-switch LED controls

This is a variation of the default ISO keymap with added RGB Underglow and in-switch LED controls.

* readme for iso_rgb keymap
2018-01-05 11:50:28 -05:00
rooski15
c5c35f5f4b Rooski15: Update Prime_R ReadMe & Keymap (#2228)
* Rooski15: Updated prime_r Keymaps

* Rooski15: Updated Prime_R:Rooski

* Rooski15: Updated Prime_R readme

* Rooski15: Updated Prime_R readme

* Rooski15: Updated Prime_R readme
2018-01-05 11:37:53 -05:00
TurboMech
6b584a23c0 Updated ACR60, Mechmini, ALU84 readme information and config.h descripters (#2231)
* Updated ACR60, Mechmini, ALU84 readme information and config.h descripters

Update MECHKEYS keyboards to be uniform in readmes and config.h's PID, MANUFACTORER, and DESCRIPTIONS.   This allows the keyboards to be more uniform amongst the different types.

* Rename keyboards/alu84/keymaps/TurboMech/config.h to keyboards/alu84/keymaps/turbomech

* Rename keyboards/alu84/keymaps/turbomech to keyboards/alu84/keymaps/TurboMech/config.h

* Fixed folder naming for alu84/keymaps/turbomech

* fixed error from compile

removed double `return MACRO_NONE;` and `switch (id) {`
2018-01-05 11:37:22 -05:00
rooski15
6bb3fbd4e0 Prime_R (#2221)
* Rooski15: Add Prime_R Keyboard

* Rooski15: Added keymaps to xd60, xd75, planck, and prime_r

* Rooski15: Updated prime_r keymap

* Rooski15: Added Prime_R and Documentation

* Rooski15: Added Prime_R and Documentation

* Rooski15: Prime_R - Added futher documentation.

* Update config.h

Added device information

* Update readme.md

Updated Planck:EmilyH Readme

* Update readme.md

Updated XD75:EmilyH Readme
2018-01-04 13:32:51 -05:00
profanum429
9e0b244a34 profanum429@gmail.com (#2222)
* Added initial in-switch LED support for the Eagle/Viper V2.
Currently only has four modes: All ON, Mods/Nums ON, Alphas ON, or All OFF

* Revert keymap changes

* Changed switch curly bracket to match style.
2018-01-04 01:20:58 -05:00
Daniel Gordon
4b7fcf0af0 Add info.json file for Chimera Ortho (#2217)
* Add info.json file for Chimera Ortho

* Correct LAYOUT to KEYMAP 

Correct LAYOUT to KEYMAP in chimera ortho's json.info
2018-01-04 01:20:18 -05:00
MechMerlin
22b9303e2a Keeb json layouts (#2219)
* info.json committed to support the qmk configurator project

These are info.json for each of the keyboards I've contributed to
during my time here at QMK

* change LAYOUT to KEYMAP to adhere to matrix definitions
2018-01-04 01:19:59 -05:00
skullY
e956c11bc9 Update the urls for atmel tools 2018-01-03 10:00:40 -08:00
MechMerlin
cbc5de67be Duck Eagle/Viper V2 support (#2216)
* Preliminary support for Duck Eagle/Viper V2 60% board. This is a copy of the octagon/v2 with things changed to reach a compiling state

* Get a 60% keymap compiling, this might not be what the eagle/viper
really supports

* Update readme to point to correct GeekHack link

* Get keymap working on a Duck Eagle

* Add code submitted by profanum429

- Add HHKB style top row to v2.h
- Modify read_rows function to take into accout the caps lock firmware key
- Modify default keymap to match the new v2.h
- Adjust readmes

* Fix bug related to col 0 not working

* Add keymap for mechmerlin

* Add profanum429's viper hhkb layout

* Add visual representation for mechmerlin layout
Add navigation keys to keymap

* Add a better visual representation to the mechmerlin keymap

* Add profanum429's Viper layout!

* Updated profanum429 keymap to match a full HHKB
Enabled media keys in rules.mk

* Revert "Updated profanum429 keymap to match a full HHKB"

This reverts commit ed914160d7e27e6412d2c7c5c1c4fa0a04838667.

* Fix default keymap for Eagle

* Enable extra keys for audio control support

* Modified timings in indicator_leds to accomodate the WS2811S chips on the Eagle/Viper2 PCBs at 800kHz with a 16mHz clock
Modified the backlight settings to not interfere with the default RGB underglow code from QMK
Modified the order of the LEDs in the LED status bar at the top of the Eagle/Viper2 PCBs (3,2,1,6,5,4,8,7 order)

* Cleaned up indicator code to remove unused functions as the RGB underglow uses the
default driver provided by QMK

Commented out backlighting code in v2.c

* update readmes to reflect profanum's awesome contributions and fix typo in make instructions

* Remove custom RGB logic and just rely on QMK RGB underglow. We'll leave the backlighting in place for now
2018-01-03 12:17:09 -05:00
TurboMech
9cb1d36974 Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject.  V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196.  V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).

All readme's updated to reflect compiling the two seperate keyboards.  Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`.  Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
2018-01-03 10:32:53 -05:00
Rickard von Essen
0a5d302622 Let's Split: Minor fixes in keymap.c comments
- Single quote (') is the un-shifted key, not double quote (")
- Fixed alignment
2018-01-02 22:19:10 -05:00
YouCanFly
6c24e28b8d ADD RGBLIGHT_LIMIT_VAL (#2214) 2018-01-02 21:54:56 -05:00
Jack Humbert
d19805f9de
update avr url 2018-01-02 21:35:42 -05:00
Rickard von Essen
4beb5e72f8 macOS also requires avrdude 2018-01-02 14:07:10 -05:00
Stacy Devino
5f0a2e078f JC65 - Adding in CapsLock LED support and my personal keymap
Signed-off-by: Stacy Devino <stacydevino@gmail.com>
2018-01-01 20:37:48 -05:00
benlyall
feac994f6f Added support for V60 Type R Polestar backlight and RGB underglow (#1852)
* Added V60 Type R Polestar Backlight and RGB Underglow support

* made RGB Underglow stuff optional, to support the non Polestar V60

* updated readme and rules

* fixed typo in readme
2018-01-01 17:49:26 -05:00
Balz Guenat
4931510ad3 backlight breathing overhaul (#2187)
* add breathing to bananasplit

* backlight breathing overhaul

* fix the backlight_tick thing.

* fix for vision_division backlight

* fix a few keymaps and probably break breathing for some weirdly set-up boards.

* remove BL_x keycodes because they made unreasonable assumptions

* some fixes for BL keycodes

* integer cie lightness scaling

* use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01 17:47:51 -05:00
John Ramsay
d6215ad6af Aviator Keymap (#2204)
* Create aviator.txt

* Add files via upload

* Delete aviator.txt

* Delete readme.md

* Add files via upload

* Update readme.md

* Update readme.md

* Delete keyboard-layout.png

* Update readme.md

* Update readme.md

* Update readme.md
2018-01-01 17:35:32 -05:00
Kenneth Aloysius
eba4cb7a04 RGB underglow support for JJ40, clean up redundant code in Mechmini keymap (#2196)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2018-01-01 17:34:46 -05:00
James Neill
85ea963931 Remove residual Makefiles from the keyboards directory (#2193)
* Removed residual Makefiles from keyboards directory

* Removed reference to Makefile
2018-01-01 17:32:39 -05:00
wanleg
492a16308a wanleg's gherkin layout
my layout for the Gherkin
2018-01-01 17:22:50 -05:00
Drashna Jaelre
17200f4712 Clean up and tweaks of drashna keymaps and userspace (#2200)
* Minor tweaks

	modified:   users/drashna/drashna.c

* Fix Workman ASCII art

* Add OSM for shifts

* Make Viterbi's 00 code consistant

* Minor Cleanup off Userspace

* Change Tapping Term on Ergodox

* Re-add EEPROM code

* Minor updates and tweaks

* Use QMK_H variables to make keymaps more universal

* Forgot 'break;' for covecube layer

* Tweak Viterbi files now that I have hands on

* Add secrets to Ergodox

* RGB tweaks to Viterbi

* Viterbi RGB layout tweeks

* Minor tweaks

* Add One Shot Mod tap toggle

* Add Faux Clicky to Viterbi, and disable controller's LEDs

* Minor tweaks

* Move D3 keycode defines into userspace

* Updated Userspace Readme
2018-01-01 17:21:01 -05:00
Takahiro Miyamoto
eb903c7623 Add meira/takmiya keymap 2018-01-01 17:17:52 -05:00
Hannes Egler
c58921c64c KBD75 ISO support (#2201)
* iso_de_mac

ISO-DE layout with mac media controls

* Delete keymap.c

* iso_de_mac

ISO-DE support with Mac media keys

* Add files via upload

Layout overview

* iso layout support

Adds support for the extra key of ISO

* Update keymap.c

typo-fix

* fixed mac next key

* Delete Layout.png

* Delete keymap.c
2018-01-01 17:16:24 -05:00
Mikkel Jeppesen
9fc3e26f70 Fix of #2094 2017-12-31 22:46:31 -05:00
TurboMech
e9f44ee96d added ALU84 keyboard and TurboMech user space (#2206)
* Added ALU84

Added ALU84 from mechkeys.ca.  TurboMech keymap is MacOS oriented, need to still update the defualt keymap.

* added alu84 and TurboMech userspace

* updated keymap, config.h and rules.mk for alu84
2017-12-31 22:39:34 -05:00
skullY
9cb80d68e2 Add the missing rules.mk for my layout 2017-12-22 09:49:52 -08:00
skullY
4932f9566a capslock led fix for clueboard 60 2017-12-22 09:49:14 -08:00
Colin Miller
97c6b8143c Adding a Zelda Treasure sound.
It's the sound that's made when opening a treasure chest.
2017-12-21 21:12:08 -05:00
Ryan Mitchell
3b9e4967b8 fix breaking build: remove merge conflict text 2017-12-20 22:27:09 -05:00