Ryan
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522048725f
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Move RGB_MATRIX_DRIVER to data driven (#20350)
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2023-04-08 18:08:08 +10:00 |
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Ryan
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47966dc2a6
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Migrate rgblight.pin and RGB_DI_PIN to ws2812.pin (#20303)
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2023-04-06 18:00:54 +10:00 |
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Ryan
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364c06d939
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Move small macropad-ish layouts to data driven (#20341)
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2023-04-05 15:46:59 +10:00 |
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Ryan
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caa8c81086
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Move matrix config to info.json, part 7 (#20020)
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2023-03-11 00:39:56 +11:00 |
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peepeetee
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3d0f03f21e
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implement rgb matrix for momokai keyboards (#19904)
Co-authored-by: jack <0x6a73@protonmail.com>
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2023-03-07 14:07:47 -07:00 |
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Ryan
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2da0827d4f
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Remove matrix size defines (#19581)
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2023-02-17 16:08:25 +11:00 |
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Ryan
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7fad94ba2d
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Remove unused RGBLight defines from config.h (#19859)
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2023-02-17 08:13:41 +11:00 |
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Ryan
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f9aeea64c1
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Migrate MCU and BOOTLOADER to data-driven (#19529)
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2023-02-08 18:41:46 +11:00 |
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Nick Brassel
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f6dd8dea2e
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Remove usages of config_common.h from config.h files. (#19714)
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2023-01-31 06:03:30 +11:00 |
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Drashna Jaelre
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c8e998ccad
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Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727)
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2022-10-15 09:55:40 -07:00 |
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QMK Bot
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b3b7d601cd
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Merge remote-tracking branch 'origin/master' into develop
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2022-10-05 23:00:41 +00:00 |
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peepeetee
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316edfd297
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Enable mouse keys for momokai tap_trio (#18614)
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2022-10-06 00:00:08 +01:00 |
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Ryan
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36c410592d
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Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)
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2022-09-23 22:46:23 +10:00 |
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Ryan
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3da6575e24
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Move keyboard USB IDs and strings to data driven: M (#17859)
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2022-08-03 17:15:43 +10:00 |
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peepeetee
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371499c3a7
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[Keyboard] Momokai Tap Trio (#16463)
* add winry3m3w
* change name to Momokai Tap Trio
* Delete settings.json
* add rgb effects
* amend default keymap
* add limited RGB controls to default keymap
* fix VAD
* Update keyboards/momokai/tap_trio/tap_trio.h
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/momokai/tap_trio/tap_trio.h
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/momokai/tap_trio/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/momokai/tap_trio/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* implement RGB matrix, change default keymap
* change keymaps
* change rgb effects
* comment out the RGB matrix and switch back to RGB light due to VIA not playing ball
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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2022-05-11 03:57:46 -07:00 |
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