[Keyboard] add Hannah910 V2 PCB and VIA support (#8024)

* add Hannah910 V2 and VIA support

add rev.2 pcb and via support

* Update config.h

* update

* Create config.h

* Update

* update

* update

* Move keymap folder

* add more layer and edit readme.md

* readme.md update

* update

* update

* Update hannah910.h
This commit is contained in:
mechlovin
2020-02-01 10:02:29 +07:00
committed by GitHub
parent e565948ffd
commit fdabf524f2
32 changed files with 553 additions and 163 deletions

View File

@@ -20,12 +20,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Mechlovin
#define PRODUCT Hannah910
#define DESCRIPTION A replace PCB for TGR910 keyboard
#define VENDOR_ID 0x4D4C // ML-MechLovin'
#define MANUFACTURER Mechlovin
#define PRODUCT Mechlovin Hannah910
#define DESCRIPTION Mechlovin Hannah910
/* key matrix size */
#define MATRIX_ROWS 5
@@ -54,32 +52,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
#define RGBLED_NUM 9
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5