[Keyboard] add Hannah910 V2 PCB and VIA support (#8024)
* add Hannah910 V2 and VIA support add rev.2 pcb and via support * Update config.h * update * Create config.h * Update * update * update * Move keymap folder * add more layer and edit readme.md * readme.md update * update * update * Update hannah910.h
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@@ -20,12 +20,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Mechlovin
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#define PRODUCT Hannah910
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#define DESCRIPTION A replace PCB for TGR910 keyboard
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#define VENDOR_ID 0x4D4C // ML-MechLovin'
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#define MANUFACTURER Mechlovin
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#define PRODUCT Mechlovin Hannah910
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#define DESCRIPTION Mechlovin Hannah910
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/* key matrix size */
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#define MATRIX_ROWS 5
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@@ -54,32 +52,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define BACKLIGHT_LEVELS 3
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#define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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#define RGBLED_NUM 9
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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#define RGBLIGHT_LIMIT_VAL 255
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#define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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