Updated FAQ Keymap (markdown)
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@ -111,7 +111,7 @@ https://github.com/tekezo/Karabiner/issues/403
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## Esc and `~ on a key
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## Esc and `~ on a key
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https://github.com/p3lim/keyboard_firmware/commit/fd799c12b69a5ab5addd1d4c03380a1b8ef8e9dc
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You can define FC660 and Poker style ESC with `ACTION_LAYER_MODS`.
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You can define FC660 and Poker style ESC with `ACTION_LAYER_MODS`.
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https://github.com/tmk/tmk_keyboard/blob/master/doc/keymap.md#35-momentary-switching-with-modifiers
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https://github.com/tmk/tmk_keyboard/blob/master/doc/keymap.md#35-momentary-switching-with-modifiers
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@ -159,6 +159,10 @@ const uint16_t PROGMEM fn_actions[] = {
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};
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};
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```
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```
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Otherwise, you can write code, see this.
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https://github.com/p3lim/keyboard_firmware/commit/fd799c12b69a5ab5addd1d4c03380a1b8ef8e9dc
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## 32 Fn keys are not enough?
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## 32 Fn keys are not enough?
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### actionmap
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### actionmap
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It uses 16 bit codes and has no limitation of 32 Fn at the expense of memory space. TMK keymap is actually is 8 bit codes as subset of the actionmap.
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It uses 16 bit codes and has no limitation of 32 Fn at the expense of memory space. TMK keymap is actually is 8 bit codes as subset of the actionmap.
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