Refactor to use led config - Part 3 (#10966)
* Refactor to use led config * Refactor to use led config * Refactor to use led config * Refactor to use led config
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@@ -37,6 +37,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4, F5 }
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#define UNUSED_PINS
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#define LED_CAPS_LOCK_PIN B2
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#define LED_PIN_ON_STATE 0
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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@@ -1,36 +1 @@
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#include "v32u4.h"
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record);
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}
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// output low
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DDRB |= (1<<2);
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PORTB &= ~(1<<2);
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} else {
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// Hi-Z
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DDRB &= ~(1<<2);
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PORTB &= ~(1<<2);
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}
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led_set_user(usb_led);
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}
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