[Keymap] Xulkal keymap tweeks (#5746)

* Minor keymap tweeks and more oled data

* Update keymap.c
This commit is contained in:
XScorpion2
2019-04-30 22:55:01 -05:00
committed by Drashna Jaelre
parent 8725197ad6
commit e95283b545
3 changed files with 41 additions and 5 deletions

View File

@@ -92,15 +92,29 @@ static void render_logo(void) {
oled_write_P(sol_logo, false);
}
extern rgb_config_t rgb_matrix_config;
static void render_status(void) {
// Render to mode icon
static const char PROGMEM mode_logo[2][4] = {
{0x97,0x98,0x0a,0},
{0xb7,0xb8,0x0a,0} };
static const char PROGMEM mode_logo[2][3] = {
{0x97,0x98,0},
{0xb7,0xb8,0} };
oled_write_P(mode_logo[0], false);
#if defined(RGB_MATRIX_ENABLE)
static char buffer[20] = {0};
snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val);
oled_write(buffer, false);
#endif
oled_write_P(mode_logo[1], false);
#if defined(RGB_MATRIX_ENABLE)
snprintf(buffer, sizeof(buffer), " s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
oled_write(buffer, false);
#endif
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {