[Keymap] ericgebhart keymap and userspace updates (#15727)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
Co-authored-by: Drashna Jael're <drashna@live.com>
This commit is contained in:
Eric Gebhart
2022-01-13 23:40:41 -05:00
committed by GitHub
parent 0f110737db
commit e865cab48e
35 changed files with 4202 additions and 1980 deletions

80
users/ericgebhart/ericgebhart.h Normal file → Executable file
View File

@@ -1,32 +1,72 @@
#pragma once
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ericgebhart
#define ericgebhart
#include QMK_KEYBOARD_H
#include "base_layers.h"
#include "core_keysets.h"
#include "layouts.h"
#include "layers.h"
#if defined(OLED_ENABLE)
# include "oled_stuff.h"
#endif
//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
/* Define layer names */
enum userspace_layers {
_DVORAK = 0,
_QWERTY,
_COLEMAK,
_BEAKL,
//_WORKMAN,
//_NORMAN,
//_MALTRON,
//_EUCALYN,
//_CARPLAX,
_DVORAK_BP, // beginning of Bepo
_BEAKL_BP,
_BEPO,
_LAYERS,
_NAV, // transient layers
_SYMB,
_SYMB_BP,
_KEYPAD,
_KEYPAD_BP,
_TOPROWS,
_TOPROWS_BP,
_RGB,
_ADJUST,
};
#define DVORAK 0 // dvorak layout (default)
#define QWERTY 1
#define COLEMAK 2
#define WORKMAN 3
#define NORMAN 4
// bepo layers
#define DVORAK_ON_BEPO 6 // dvorak layout (default)
#define BEPO 7 // Bepo
// non-default layers
#define SYMB 8 // symbols and numbers
#define SYMB_ON_BEPO 9 // symbols and numbers
#define MDIA 10 // mouse knd media eys
#define LAYERS 11 // layers and right mousekeys.
#define XMONAD 12 // xmonad ie. dvorak.
#define XMONAD_FR 13 // xmonad ie. dvorak.
#define KEYPAD 14 // number and Fkey pads
#define KEYPAD_ON_BEPO 15 // number and Fkey pads.
#define _RGB 16 // RGB stuff.
// clang-format off
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
bool is_overwatch :1;
bool nuke_switch :1;
bool swapped_numbers :1;
bool rgb_matrix_idle_anim :1;
};
} userspace_config_t;
// clang-format on
extern userspace_config_t userspace_config;
#endif