Remove use of layout macros for LFKeyboards LED config (#20666)

This commit is contained in:
Ryan
2023-05-03 07:41:59 +10:00
committed by GitHub
parent 3ab3101b28
commit e77ebe6889
12 changed files with 87 additions and 52 deletions

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@@ -175,16 +175,3 @@ const uint8_t rgb_sequence[] = {
12, 11, 10, 9, 16, 32, 31, 30, 28, 25, 24, 22, 21,
20, 19, 18, 17, 1, 2, 3, 4, 5, 6, 7, 8, 14, 13
};
// Maps switch LEDs from Row/Col to ISSI matrix.
// Value breakdown:
// Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
// / \ ISSI Col | ISSI Row |
// matrix idx
const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS] = LAYOUT(
0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94, 0x93, 0x92, 0x91,
0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0xA9, 0xA8, 0xA7, 0xA6, 0xA5, 0xA4, 0xA3, 0xA2, 0xA1,
0x39, 0x38, 0x37, 0x36, 0x35, 0x34, 0x33, 0x32, 0x31, 0xB9, 0xB8, 0xB7, 0xB6, 0xB5, 0xB3,
0x49, 0x48, 0x47, 0x45, 0x44, 0x43, 0x42, 0x41, 0xC9, 0xC8, 0xC7, 0xC6, 0xC5, 0xC4, 0xC2,
0x59, 0x58, 0x57, 0x56, 0x55, 0x51, 0xD6, 0xE5, 0xE4, 0xE3, 0xE2, 0xE1
);

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@@ -1,6 +1,5 @@
#pragma once
#include QMK_KEYBOARD_H
#include "quantum.h"
typedef struct RGB_Color {

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@@ -0,0 +1,19 @@
#include "quantum.h"
// Maps switch LEDs from Row/Col to ISSI matrix.
// Value breakdown:
// Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
// / \ ISSI Col | ISSI Row |
// matrix idx
const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS] = {
{0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12},
{0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22},
{0x39, 0x38, 0x37, 0x36, 0x35, 0x34, 0x33, 0x32},
{0x49, 0x48, 0x47, 0x45, 0x44, 0x43, 0x42, 0x41},
{0x59, 0x58, 0x57, 0x56, 0x55, 0x51, 0xD6, 0xE5},
{0x11, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94, 0x93},
{0x21, 0xA9, 0xA8, 0xA7, 0xA6, 0xA5, 0xA4, 0xA3},
{0x31, 0xB9, 0xB8, 0xB7, 0xB6, 0xB5, 0xB3, 0x00},
{0xC9, 0xC8, 0xC7, 0xC6, 0xC5, 0xC4, 0xC2, 0x00},
{0xE4, 0xE3, 0xE2, 0xE1, 0x92, 0x91, 0xA2, 0xA1}
};

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@@ -0,0 +1,14 @@
#include "quantum.h"
// Maps switch LEDs from Row/Col to ISSI matrix.
// Value breakdown:
// Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
// / \ ISSI Col | ISSI Row |
// matrix idx
const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS] = {
{0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94, 0x93, 0x92, 0x91},
{0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0xA9, 0xA8, 0xA7, 0xA6, 0xA5, 0xA4, 0xA3, 0xA2, 0xA1},
{0x39, 0x38, 0x37, 0x36, 0x35, 0x34, 0x33, 0x32, 0x31, 0xB9, 0xB8, 0xB7, 0xB6, 0xB5, 0xB3, 0x00, 0x00, 0x00},
{0x49, 0x48, 0x47, 0x00, 0x45, 0x44, 0x43, 0x42, 0x41, 0xC9, 0xC8, 0xC7, 0xC6, 0xC5, 0xC4, 0x00, 0xC2, 0x00},
{0x59, 0x58, 0x57, 0x56, 0x55, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xD6, 0xE5, 0xE4, 0xE3, 0xE2, 0xE1}
};

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@@ -0,0 +1,14 @@
#include "quantum.h"
// Maps switch LEDs from Row/Col to ISSI matrix.
// Value breakdown:
// Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
// / \ ISSI Col | ISSI Row |
// matrix idx
const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS] = {
{0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94, 0x93, 0x92, 0x91},
{0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0xA9, 0xA8, 0xA7, 0xA6, 0xA5, 0xA4, 0xA3, 0xA2, 0xA1},
{0x39, 0x38, 0x37, 0x36, 0x35, 0x34, 0x33, 0x32, 0x31, 0xB9, 0xB8, 0xB7, 0xB6, 0xB5, 0xB3, 0x00, 0x00, 0x00},
{0x49, 0x48, 0x47, 0x00, 0x45, 0x44, 0x43, 0x42, 0x41, 0xC9, 0xC8, 0xC7, 0xC6, 0xC5, 0xC4, 0x00, 0xC2, 0x00},
{0x59, 0x58, 0x57, 0x56, 0x55, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0xD6, 0xE5, 0xE4, 0xE3, 0xE2, 0xE1}
};