[Keyboard] move Salicylic-acid3's keyboards to salicylic-acid3/ (#15791)

This commit is contained in:
peepeetee
2022-01-11 07:03:15 +08:00
committed by GitHub
parent 4cff18a705
commit e6e6529b4a
257 changed files with 20 additions and 20 deletions

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

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#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_ARROW,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_numpad_6x4(
//,-----------------------------------|
LT(_ADJUST,KC_ESC), KC_F2, KC_EQL, KC_DEL,
//|--------+--------+--------+--------|
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
//|--------+--------+--------+--------|
KC_P7, KC_P8, KC_P9,
//|--------+--------+--------+--------|
KC_P4, KC_P5, KC_P6, KC_PPLS,
//|--------+--------+--------+--------|
KC_P1, KC_P2, KC_P3,
//|--------+--------+--------+--------|
LT(_ARROW, KC_P0), KC_PDOT,KC_PENT
//`-----------------------------------'
),
[_ARROW] = LAYOUT_numpad_6x4(
//,-----------------------------------|
KC_ESC, _______, _______, _______,
//|--------+--------+--------+--------|
XXXXXXX, _______, _______, _______,
//|--------+--------+--------+--------|
XXXXXXX, KC_UP, XXXXXXX,
//|--------+--------+--------+--------|
KC_LEFT, KC_DOWN,KC_RIGHT, _______,
//|--------+--------+--------+--------|
XXXXXXX, KC_DOWN, XXXXXXX,
//|--------+--------+--------+--------|
MO(_ARROW), _______, _______
//`-----------------------------------'
),
[_ADJUST] = LAYOUT_numpad_6x4( /* Base */
//,-----------------------------------|
MO(_ADJUST), _______, _______, _______,
//|--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------|
RGB_SAD, RGB_SAI, XXXXXXX,
//|--------+--------+--------+--------|
RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG,
//|--------+--------+--------+--------|
RGB_VAD, RGB_VAI, XXXXXXX,
//|--------+--------+--------+--------|
XXXXXXX, XXXXXXX, RGB_MOD
//`-----------------------------------'
)
};

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# The default keymap for setta21
## Base
| 1 | 2 | 3 | 4 |
|:----------:|:----:|:----:|:----:|
|Adjust , ESC| F2 | = | Del |
| NumLock | / | * | minus|
| 7 | 8 | 9 | |
| 4 | 5 | 6 | + |
| 1 | 2 | 3 | |
| Arrow , 0 | | . | Ent |
## Arrow
| 1 | 2 | 3 | 4 |
|:----------:|:----:|:----:|:----:|
| ESC | F2 | = | Del |
| XXXXX | / | * | minus|
| XXXXX | UP | XXXXX| |
| LEFT | DOWN | RIGHT| + |
| XXXXX | DOWN | XXXXX| |
| Arrow | | . | Ent |
## Adjust
| 1 | 2 | 3 | 4 |
|:----------:|:-----:|:----:|:------:|
| Adjust | F2 | = | Del |
| XXXXX | XXXXX | XXXXX| XXXXX |
| XXXXX |RGB_SAI| XXXXX| |
| LEFT |RGB_HUI| XXXXX| RGB_TOG|
| RGB_VAD |RGB_VAI| XXXXX| |
| XXXXX | | XXXXX| RGB_MOD|