[Keyboard] move Salicylic-acid3's keyboards to salicylic-acid3/ (#15791)

This commit is contained in:
peepeetee
2022-01-11 07:03:15 +08:00
committed by GitHub
parent 4cff18a705
commit e6e6529b4a
257 changed files with 20 additions and 20 deletions

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
#ifdef RGBLED_NUM
#undef RGBLED_NUM
#endif
#define DRIVER_LED_TOTAL 48
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_LIMIT_VAL 50
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
extern keymap_config_t keymap_config;
//#ifdef RGB_MATRIX_ENABLE
//Following line allows macro to read current RGB settings
//extern rgblight_config_t rgblight_config;
//#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN,LT(_LOWER, KC_ENT), KC_BSPC, KC_DEL,LT(_RAISE, KC_SPC),KC_HENK, KC_LALT, KC_DOWN, KC_UP
//`------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQUO, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_0, KC_1, KC_2, KC_3, JP_PLUS, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_ZKHK,MO(_LOWER),_______,_______,MO(_RAISE),JP_DOT, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
LCTL_T(KC_F11), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
SFT_T(KC_F12), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_MHEN, _______, _______, _______, _______, KC_HENK, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTRL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
}

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# The salicylic keymap for naked48
## Default
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| TAB | Q| W| E| R| T| | | Y| U| I| O| P| [|
|LCTRL | A| S| D| F| G| | | H| J| K| L| -| ]|
| LSFT | Z| X| C| V| B| | | N| M| ,| .| /| \|
| | LEFT| RIGHT| LGUI| MHEN|LOWER, ENT|BSPC|DEL|RAISE,SPC|HENK| LALT| DOWN| UP| |
## Lower
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| ESC| !| ?| [| ]| ~| | | 6| 7| 8| 9| *| /|
| '| #| "| (| )| @| | | XXXXX| 4| 5| 6| -| =|
| ^| %| &| ;| :| PIPE| | | 0| 1| 2| 3| +| ENT|
| | LEFT| RIGHT| LGUI| ZKHK| LOWER| BSPC| DEL| RAISE| HENK| LALT| DOWN| UP| |
## Raise
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|
| ESC| 1| 2| 3| 4| 5| | | 6| XXXXX| UP| XXXXX| PGUP| DEL|
|F11,LCTRL| F1| F2| F3| F4| F5| | | XXXXX| LEFT| DOWN| RIGHT| LSFT| ENT|
|F12,LSFT| F6| F7| F8| F9| F10| | | XXXXX| XXXXX| XXXXX| XXXXX| PGDN| XXXXX|
| | LEFT| RIGHT| LGUI| MHEN| LOWER| BSPC| DEL| RAISE| HENK| LALT| DOWN| UP| |
## Adjust
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:----:|:------:|:------:|:------:|:------:|:-------:|:------:|
| ESC| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| | | RGB_RST| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX|
| LCTRL| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| | | RGB_TOG| RGB_MOD| XXXXX| C+A+D| Alt+PSCR| PSCR|
| LSFT| XXXXX| XXXXX| XXXXX| XXXXX| XXXXX| | | RGB_VAD| RGB_VAI| RGB_HUD| RGB_HUI| RGB_SAD| RGB_SAI|
| | LEFT| RIGHT| LGUI| MHEN| LOWER| BSPC| DEL| RAISE| HENK| LALT| DOWN| UP| |

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RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = yes
SPLIT_KEYBOARD = no