[Keymap] Contra - QWERTY US basic layout; MechWild Marcuio - EN update layout (#16787)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Stephon Parker <stephonparker@Stephons-MacBook-Pro.local>
This commit is contained in:
		| @@ -69,4 +69,4 @@ Switch from `Adjust` layer. | |||||||
|  |------+------+------+------+------+------+------+------+------+------+------+------| |  |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |      |      |      |      |      |             |      |      |      |      |      | |  |      |      |      |      |      |             |      |      |      |      |      | | ||||||
|  `-----------------------------------------------------------------------------------' |  `-----------------------------------------------------------------------------------' | ||||||
| ``` | ``` | ||||||
|   | |||||||
							
								
								
									
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								keyboards/contra/keymaps/basic_qwerty/config.h
									
									
									
									
									
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								keyboards/contra/keymaps/basic_qwerty/config.h
									
									
									
									
									
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							| @@ -0,0 +1,35 @@ | |||||||
|  | // Copyright 2021 Stehpon Parker (@stephondoestech) | ||||||
|  | // SPDX-License-Identifier: GPL-2.0-or-later | ||||||
|  |  | ||||||
|  | #pragma once | ||||||
|  |  | ||||||
|  | #include "config_common.h" | ||||||
|  |  | ||||||
|  | #ifdef AUDIO_ENABLE | ||||||
|  |     #define STARTUP_SONG SONG(PLANCK_SOUND) | ||||||
|  |     // #define STARTUP_SONG SONG(NO_SOUND) | ||||||
|  |  | ||||||
|  |     #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ | ||||||
|  |                                   SONG(DVORAK_SOUND) \ | ||||||
|  |                                 } | ||||||
|  | #endif | ||||||
|  |  | ||||||
|  | #define MUSIC_MASK (keycode != KC_NO) | ||||||
|  |  | ||||||
|  | /* | ||||||
|  |  * MIDI options | ||||||
|  |  */ | ||||||
|  |  | ||||||
|  | /* enable basic MIDI features: | ||||||
|  |    - MIDI notes can be sent when in Music mode is on | ||||||
|  | */ | ||||||
|  |  | ||||||
|  | #define MIDI_BASIC | ||||||
|  |  | ||||||
|  | /* enable advanced MIDI features: | ||||||
|  |    - MIDI notes can be added to the keymap | ||||||
|  |    - Octave shift and transpose | ||||||
|  |    - Virtual sustain, portamento, and modulation wheel | ||||||
|  |    - etc. | ||||||
|  | */ | ||||||
|  | //#define MIDI_ADVANCED | ||||||
							
								
								
									
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								keyboards/contra/keymaps/basic_qwerty/keymap.c
									
									
									
									
									
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								keyboards/contra/keymaps/basic_qwerty/keymap.c
									
									
									
									
									
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							| @@ -0,0 +1,140 @@ | |||||||
|  | /* Copyright 2015-2017 Jack Humbert | ||||||
|  |  * Contributor 2022 Stephon Parker | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  |  | ||||||
|  | #include QMK_KEYBOARD_H | ||||||
|  |  | ||||||
|  | enum planck_layers { | ||||||
|  |   _QWERTY, | ||||||
|  |   _LOWER, | ||||||
|  |   _RAISE, | ||||||
|  |   _ADJUST | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | enum planck_keycodes { | ||||||
|  |   QWERTY = SAFE_RANGE, | ||||||
|  |   LOWER, | ||||||
|  |   RAISE | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||||
|  |  | ||||||
|  |   /* Qwerty | ||||||
|  |    * ,-----------------------------------------------------------------------------------. | ||||||
|  |    * | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp | | ||||||
|  |    * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |    * | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |Enter | | ||||||
|  |    * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |    * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |  '   | | ||||||
|  |    * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |    * | CAPS | Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left |Right |  Up  |Down  | | ||||||
|  |    * `-----------------------------------------------------------------------------------' | ||||||
|  |    */ | ||||||
|  |   [_QWERTY] = LAYOUT_planck_mit( | ||||||
|  |     KC_ESC,  KC_Q,   KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, | ||||||
|  |     KC_TAB, KC_A,   KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT, | ||||||
|  |     KC_LSFT, KC_Z,   KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_QUOT, | ||||||
|  |     KC_CAPSLOCK,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,       KC_SPC,       RAISE,   KC_LEFT, KC_RGHT, KC_UP,   KC_DOWN | ||||||
|  |   ), | ||||||
|  |  | ||||||
|  |   /* Lower | ||||||
|  |    * ,-----------------------------------------------------------------------------------. | ||||||
|  |    * |   ~  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp | | ||||||
|  |    * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |    * |   `  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   | | ||||||
|  |    * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |    * | Shift|  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   -  |   =  |   [  |   ]  |  \   | | ||||||
|  |    * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |    * | Del  |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | | ||||||
|  |    * `-----------------------------------------------------------------------------------' | ||||||
|  |    */ | ||||||
|  |   [_LOWER] = LAYOUT_planck_mit( | ||||||
|  |     KC_TILD,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC, | ||||||
|  |     KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE, | ||||||
|  |     KC_LSFT, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, | ||||||
|  |     KC_DEL, _______, _______, _______, _______,     _______,      _______,    KC_MNXT,    KC_VOLD, KC_VOLU, KC_MPLY | ||||||
|  |   ), | ||||||
|  |  | ||||||
|  |   /* Raise | ||||||
|  |    * ,-----------------------------------------------------------------------------------. | ||||||
|  |    * |   `  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp | | ||||||
|  |    * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |    * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   | | ||||||
|  |    * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |    * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      | | ||||||
|  |    * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |    * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | | ||||||
|  |    * `-----------------------------------------------------------------------------------' | ||||||
|  |    */ | ||||||
|  |   [_RAISE] = LAYOUT_planck_mit( | ||||||
|  |     KC_GRV, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN,    KC_BSPC, | ||||||
|  |     KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, | ||||||
|  |     _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, | ||||||
|  |     _______, _______, _______, _______, _______,     _______,      _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY | ||||||
|  |   ), | ||||||
|  |  | ||||||
|  |   /* Adjust (Lower + Raise) | ||||||
|  |    * ,-----------------------------------------------------------------------------------. | ||||||
|  |    * |      |      |      |      |      |      |      |      |      |      |      |  Del | | ||||||
|  |    * |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |    * |      |      |      |      |      |AGnorm|AGswap|Qwerty|      |      |      |      | | ||||||
|  |    * |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |    * |      |      |      |      |      |      |      |      |      |      |      |      | | ||||||
|  |    * |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |    * |      |      |      |      |      |             |      |      |      |      |      | | ||||||
|  |    * `-----------------------------------------------------------------------------------' | ||||||
|  |    */ | ||||||
|  |   [_ADJUST] = LAYOUT_planck_mit( | ||||||
|  |     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL , | ||||||
|  |     _______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY,  _______, _______, _______, _______, | ||||||
|  |     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||||||
|  |     _______, _______, _______, _______, _______,     _______,      _______, _______, _______, _______, _______ | ||||||
|  |   ) | ||||||
|  |  | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||||
|  |   switch (keycode) { | ||||||
|  |     case QWERTY: | ||||||
|  |       if (record->event.pressed) { | ||||||
|  |         print("mode just switched to qwerty and this is a huge string\n"); | ||||||
|  |         set_single_persistent_default_layer(_QWERTY); | ||||||
|  |       } | ||||||
|  |       return false; | ||||||
|  |       break; | ||||||
|  |     case LOWER: | ||||||
|  |       if (record->event.pressed) { | ||||||
|  |         layer_on(_LOWER); | ||||||
|  |         update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||||||
|  |       } else { | ||||||
|  |         layer_off(_LOWER); | ||||||
|  |         update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||||||
|  |       } | ||||||
|  |       return false; | ||||||
|  |       break; | ||||||
|  |     case RAISE: | ||||||
|  |       if (record->event.pressed) { | ||||||
|  |         layer_on(_RAISE); | ||||||
|  |         update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||||||
|  |       } else { | ||||||
|  |         layer_off(_RAISE); | ||||||
|  |         update_tri_layer(_LOWER, _RAISE, _ADJUST); | ||||||
|  |       } | ||||||
|  |       return false; | ||||||
|  |       break; | ||||||
|  |   } | ||||||
|  |   return true; | ||||||
|  | } | ||||||
							
								
								
									
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								keyboards/contra/keymaps/basic_qwerty/readme.md
									
									
									
									
									
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							| @@ -0,0 +1,64 @@ | |||||||
|  | # A Basic QWERTY Layout | ||||||
|  |  | ||||||
|  | The Contra layer was something that I didn't see widely utilized as a US standard so I tweaked the basic layout layout by Jack Humbert. It's closer to the standard layout you would get on a US keyboard. I also moved the rest of the special characters to the lower layer.  | ||||||
|  |  | ||||||
|  | This is almost the same as my MechWild Marcuio keyboard. | ||||||
|  |  | ||||||
|  | # A Basic Contra Layout | ||||||
|  |  | ||||||
|  | The *default* layout currently (as of Mar 19, 2018) has a lot of components from Planck's default layout and is not very suitable for a basic Contra board. This basic layout is developed from Planck's default layout but has removed the parts that's irrelevant to a Contra board.   | ||||||
|  |  | ||||||
|  | My other keyboard is a HHKB and I don't use `Tab` or `Esc` key that much and hence the unusual placements for those keys. | ||||||
|  |  | ||||||
|  | ## QWERTY (Normal) Layer | ||||||
|  | ``` | ||||||
|  | ,-----------------------------------------------------------------------------------. | ||||||
|  |  | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp | | ||||||
|  |  |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |  | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  '   | | ||||||
|  |  |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |  | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter | | ||||||
|  |  |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |  | CAPS | Tab  | Alt  | GUI  |Lower |    Space    |Raise | Left |Right |  Up  |Down  | | ||||||
|  |  `-----------------------------------------------------------------------------------' | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ## Lower | ||||||
|  | ``` | ||||||
|  | ,-----------------------------------------------------------------------------------. | ||||||
|  |  |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp | | ||||||
|  |  |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |  | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   | | ||||||
|  |  |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   -  |   =  |   [  |   ]  |  \   | | ||||||
|  |  |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |  |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | | ||||||
|  |  `-----------------------------------------------------------------------------------' | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ## Raise | ||||||
|  | ``` | ||||||
|  | ,-----------------------------------------------------------------------------------. | ||||||
|  |  |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp | | ||||||
|  |  |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |  | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   | | ||||||
|  |  |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      | | ||||||
|  |  |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |  |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play | | ||||||
|  |  `-----------------------------------------------------------------------------------' | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ## Adjust | ||||||
|  | `AGnorm` and `AGswap` switches `alt` and `os` key on the keyboard. | ||||||
|  | ``` | ||||||
|  | ,-----------------------------------------------------------------------------------. | ||||||
|  |  |      |      |      |      |      |      |      |      |      |      |      |  Del | | ||||||
|  |  |------+------+------+------+------+-------------+------+------+------+------+------| | ||||||
|  |  |      |      |      |      |      |AGnorm|AGswap|Qwerty|      |      |      |      | | ||||||
|  |  |------+------+------+------+------+------|------+------+------+------+------+------| | ||||||
|  |  |      |      |      |      |      |      |      |      |      |      |      |      | | ||||||
|  |  |------+------+------+------+------+------+------+------+------+------+------+------| | ||||||
|  |  |      |      |      |      |      |             |      |      |      |      |      | | ||||||
|  |  `-----------------------------------------------------------------------------------' | ||||||
|  | ``` | ||||||
| @@ -0,0 +1,19 @@ | |||||||
|  | /* Copyright 2022 Fearless Spiff | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  |  | ||||||
|  | #pragma once | ||||||
|  |  | ||||||
|  | #define TAPPING_TERM 180 | ||||||
							
								
								
									
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|  | /* Copyright 2021 Kyle McCreery | ||||||
|  |  * Copyright 2021 Jonavin Eng | ||||||
|  |  * Copyright 2022 Fearless Spiff | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||||
|  |  */ | ||||||
|  |  | ||||||
|  | #include QMK_KEYBOARD_H | ||||||
|  | #include "keymap_german.h" | ||||||
|  |  | ||||||
|  | // OLED setup for bongocat | ||||||
|  | #define IDLE_FRAMES 5 | ||||||
|  | #define IDLE_SPEED 30 | ||||||
|  | #define TAP_FRAMES 2 | ||||||
|  | #define TAP_SPEED 40 | ||||||
|  | #define ANIM_FRAME_DURATION 200 | ||||||
|  | #define ANIM_SIZE 512 | ||||||
|  |  | ||||||
|  | #define LABEL_LENGTH 8 | ||||||
|  |  | ||||||
|  | #define KC_CAD	        LALT(LCTL(KC_DEL)) | ||||||
|  | #define KC_TEAMS_CAM	C(S(KC_O)) | ||||||
|  | #define KC_TEAMS_MUTE	C(S(KC_M)) | ||||||
|  |  | ||||||
|  | enum layers { | ||||||
|  |   QWERT, | ||||||
|  |   FN_1, | ||||||
|  |   FN_2 | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | enum custom_user_keycodes { | ||||||
|  |   KC_ENC = SAFE_RANGE | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | static long int oled_timeout = 1800000; //  30 minutes | ||||||
|  | bool gui_on = true; | ||||||
|  | char wpm_str[10]; | ||||||
|  | uint32_t anim_timer = 0; | ||||||
|  | uint32_t anim_sleep = 0; | ||||||
|  | uint8_t current_idle_frame = 0; | ||||||
|  | uint8_t current_tap_frame = 0; | ||||||
|  |  | ||||||
|  | // Tap Dance declarations | ||||||
|  | enum { | ||||||
|  |     TD_TAB_ESC, | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | // Tap Dance definitions | ||||||
|  | qk_tap_dance_action_t tap_dance_actions[] = { | ||||||
|  |     // Tap once for Tab, twice for Esc | ||||||
|  |     [TD_TAB_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, KC_ESC), | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | typedef struct { | ||||||
|  |     char label_top[LABEL_LENGTH]; | ||||||
|  |     char label_mid[LABEL_LENGTH]; | ||||||
|  |     char label_bottom[LABEL_LENGTH]; | ||||||
|  |     uint16_t keycode; | ||||||
|  | } encoder_key; | ||||||
|  |  | ||||||
|  | static const encoder_key PROGMEM encoder_keys[] = { | ||||||
|  |     // list of key codes that will be scrolled through by encoder and description | ||||||
|  |     // Be aware that it only works when using one char less than defined. In this case 7 max. No idea why? | ||||||
|  |     {"Teams", "Toggle", "Mic", KC_TEAMS_MUTE}, | ||||||
|  |     {"Teams", "Toggle", "Cam", KC_TEAMS_CAM}, | ||||||
|  |     {"Ctrl", "Alt", "Del", KC_CAD}, | ||||||
|  |     {"Caps", "Lock", "", KC_CAPSLOCK}, | ||||||
|  |     {"Pause", "", "", KC_PAUSE}, | ||||||
|  |     {"PrtScr", "", "", KC_PSCR}, | ||||||
|  |     {"Insert", "", "", KC_INS}, | ||||||
|  |     {"Play", "", "", KC_MEDIA_PLAY_PAUSE} | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | #define NUMBER_OF_ENCODER_KEYS sizeof(encoder_keys)/sizeof(encoder_keys[0]) | ||||||
|  |  | ||||||
|  | static uint8_t selected_encoder_key_id = 0; | ||||||
|  | static encoder_key selected_encoder_key; | ||||||
|  |  | ||||||
|  | static void set_selected_encoder_key(uint8_t idx) { | ||||||
|  |     // make a copy from PROGMEM | ||||||
|  |     memcpy_P (&selected_encoder_key, &encoder_keys[idx], sizeof selected_encoder_key); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||||
|  |     switch (keycode) { | ||||||
|  |         case KC_ENC: | ||||||
|  |             if (record->event.pressed) { | ||||||
|  |                 tap_code16(selected_encoder_key.keycode); | ||||||
|  |             } | ||||||
|  |         break; | ||||||
|  |     } | ||||||
|  |     return true; | ||||||
|  | } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||||
|  |   [QWERT] = LAYOUT_all( | ||||||
|  |                                                                                                                       KC_ENC, | ||||||
|  |           TD(TD_TAB_ESC),   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, | ||||||
|  |           LT(1,KC_CAPSLOCK),   KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_PLUS,          KC_ENT, | ||||||
|  |           KC_LSFT, KC_LABK, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,           KC_RSFT, | ||||||
|  |           KC_LCTL, KC_LGUI, LT(2,KC_LALT),   KC_SPC,  KC_SPC,   KC_SPC,        KC_RALT, MO(2),          KC_RCTL ), | ||||||
|  |  | ||||||
|  |     [FN_1] = LAYOUT_all( | ||||||
|  |                                                                                                                        KC_MUTE, | ||||||
|  |     	  KC_GESC,          _______, KC_UP, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UP,    _______, KC_QUES, KC_DEL, | ||||||
|  |     	  _______,          KC_LEFT, KC_DOWN,   KC_RIGHT, KC_LPRN, KC_RPRN, KC_QUES, KC_LEFT, KC_DOWN, KC_LABK, KC_RABK, _______, | ||||||
|  |     	  _______, KC_BSLS, KC_SLSH, KC_PIPE, _______, KC_LBRC, KC_RBRC, KC_HOME, KC_END,  KC_QUOT,  KC_DQUO,          KC_EQL, | ||||||
|  |     	  _______,   _______, _______,          _______, _______,          _______,          KC_BSLS, KC_SLSH,         KC_TILD ), | ||||||
|  |  | ||||||
|  |     [FN_2] = LAYOUT_all( | ||||||
|  |                                                                                                                       _______, | ||||||
|  |     	  KC_ESC,            KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,  KC_0,  KC_BSPC, | ||||||
|  |     	  _______,             KC_EXLM,    KC_AT,    KC_HASH,    KC_DLR,    KC_AMPR,    KC_PERC,    KC_ASTR,    KC_LPRN,    KC_RPRN,  _______, _______, | ||||||
|  |     	  _______, _______, KC_MINS, KC_PLUS, KC_BSLS, KC_SLSH, KC_SCLN, KC_COLN, KC_QUES, KC_LBRC, KC_RBRC, KC_DOT, | ||||||
|  |     	  KC_DQUO, KC_QUOT, KC_DQUO,          _______, _______,          _______,          _______, _______,          KC_PIPE ) | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | #ifdef ENCODER_ENABLE | ||||||
|  |     bool encoder_update_user(uint8_t index, bool clockwise) { | ||||||
|  |         if (clockwise) { | ||||||
|  |             if (IS_LAYER_ON(QWERT) && selected_encoder_key_id  < NUMBER_OF_ENCODER_KEYS-1) { | ||||||
|  |                selected_encoder_key_id ++; | ||||||
|  |                set_selected_encoder_key(selected_encoder_key_id); | ||||||
|  |             } | ||||||
|  |             if (IS_LAYER_ON(FN_1)) { | ||||||
|  |                 tap_code16(KC_PGDOWN); | ||||||
|  |             } | ||||||
|  |             if (IS_LAYER_ON(FN_2)) { | ||||||
|  |                 tap_code(KC_VOLU); | ||||||
|  |             } | ||||||
|  |         } else { | ||||||
|  |             if (IS_LAYER_ON(QWERT) && selected_encoder_key_id  > 0) { | ||||||
|  |                 selected_encoder_key_id --; | ||||||
|  |                 set_selected_encoder_key(selected_encoder_key_id); | ||||||
|  |             } | ||||||
|  |             if (IS_LAYER_ON(FN_1)) { | ||||||
|  |                 tap_code16(KC_PGUP); | ||||||
|  |             } | ||||||
|  |             if (IS_LAYER_ON(FN_2)) { | ||||||
|  |                 tap_code(KC_VOLD); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
|  | #endif | ||||||
|  |  | ||||||
|  | #ifdef OLED_ENABLE | ||||||
|  |     oled_rotation_t oled_init_user(oled_rotation_t rotation) { | ||||||
|  |         set_selected_encoder_key(selected_encoder_key_id); | ||||||
|  |  | ||||||
|  |         return OLED_ROTATION_180;  // flips the display 180 degrees | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     static void render_anim(void) { | ||||||
|  |  | ||||||
|  |         // Idle animation | ||||||
|  |         static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, | ||||||
|  |                 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7, | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             }, | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, | ||||||
|  |                 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, | ||||||
|  |                 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             }, | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32, | ||||||
|  |                 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0, | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             }, | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, | ||||||
|  |                 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, | ||||||
|  |                 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             }, | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64, | ||||||
|  |                 32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0, | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |         }; | ||||||
|  |  | ||||||
|  |         // Prep animation | ||||||
|  |         static const char PROGMEM prep[][ANIM_SIZE] = { | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64, | ||||||
|  |                 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0, | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |         }; | ||||||
|  |  | ||||||
|  |         // Typing animation | ||||||
|  |         static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159, | ||||||
|  |                 95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1, | ||||||
|  |                 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             }, | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32, | ||||||
|  |                 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128, | ||||||
|  |                 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |         }; | ||||||
|  |  | ||||||
|  |         void animation_phase(void) { | ||||||
|  |             if (get_current_wpm() <= IDLE_SPEED) { | ||||||
|  |                 current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; | ||||||
|  |                 oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) { | ||||||
|  |                 oled_write_raw_P(prep[0], ANIM_SIZE); | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             if (get_current_wpm() >= TAP_SPEED) { | ||||||
|  |                 current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; | ||||||
|  |                 oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         if (get_current_wpm() != 000) { | ||||||
|  |             oled_on(); | ||||||
|  |  | ||||||
|  |             if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { | ||||||
|  |                 anim_timer = timer_read32(); | ||||||
|  |                 animation_phase(); | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             anim_sleep = timer_read32(); | ||||||
|  |         } else { | ||||||
|  |             if (timer_elapsed32(anim_sleep) > oled_timeout) { | ||||||
|  |                 oled_off(); | ||||||
|  |             } else { | ||||||
|  |                 if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { | ||||||
|  |                     anim_timer = timer_read32(); | ||||||
|  |                     animation_phase(); | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     bool oled_task_user(void) { | ||||||
|  |  | ||||||
|  |             render_anim(); | ||||||
|  |  | ||||||
|  |             oled_set_cursor(0,0); | ||||||
|  |             oled_write(selected_encoder_key.label_top, false); | ||||||
|  |  | ||||||
|  |             oled_set_cursor(0,1); | ||||||
|  |             oled_write(selected_encoder_key.label_mid, false); | ||||||
|  |  | ||||||
|  |             oled_set_cursor(0,2); | ||||||
|  |             oled_write(selected_encoder_key.label_bottom, false); | ||||||
|  |  | ||||||
|  |     /* hide wpm display for now | ||||||
|  |             oled_set_cursor(13,3); | ||||||
|  |             oled_write_P(PSTR("WPM: "), false); | ||||||
|  |             oled_write(get_u8_str(get_current_wpm(), ' '), false); | ||||||
|  |     */ | ||||||
|  |  | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     void suspend_power_down_user(void) { | ||||||
|  |           oled_off(); | ||||||
|  |     } | ||||||
|  | #endif | ||||||
| @@ -0,0 +1,22 @@ | |||||||
|  | Fearless Spiff's Custom Mercutio Keymap | ||||||
|  |   - "Programmer"-centric and German layout based keymap | ||||||
|  |   - Based on Bongocat and Jonavin keymap | ||||||
|  |  | ||||||
|  | Features | ||||||
|  |   - Fancy Bongocat! Yay! (borrowed from bongocat obviously) | ||||||
|  |   - Encoder selectable key codes and displayed on OLED (borrowed and multi-line-enhanced from Jonavin) | ||||||
|  |     - Change encoder_keys in keymap.c to assign your desired key selection | ||||||
|  |   - Additional encoder functionality  | ||||||
|  |     - While holding FN_1, page up and down | ||||||
|  |     - While holding FN_2, volume up and down | ||||||
|  |   - Use my templates for your own layout overview at [Keyboard Layout Editor](http://www.keyboard-layout-editor.com) using my gist [here](https://gist.github.com/FearlessSpiff) | ||||||
|  |  | ||||||
|  | QWERT Layer | ||||||
|  |  | ||||||
|  |  | ||||||
|  | FN_1 Layer | ||||||
|  |  | ||||||
|  |  | ||||||
|  | FN_2 layer | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -0,0 +1,3 @@ | |||||||
|  | WPM_ENABLE = yes | ||||||
|  | TAP_DANCE_ENABLE = yes | ||||||
|  | MOUSEKEY_ENABLE = no | ||||||
		Reference in New Issue
	
	Block a user