Move split layouts to data driven (#20290)

This commit is contained in:
Ryan
2023-04-01 13:09:53 +11:00
committed by GitHub
parent 297779385f
commit e40b6ca3b0
98 changed files with 2631 additions and 3783 deletions

View File

@@ -24,51 +24,55 @@
"layouts": {
"LAYOUT_split_3x6_3": {
"layout": [
{"label":"L00", "x":0, "y":0.875},
{"label":"L01", "x":1, "y":0.625},
{"label":"L02", "x":2, "y":0.375},
{"label":"L03", "x":3, "y":0},
{"label":"L04", "x":4, "y":0},
{"label":"L05", "x":5, "y":0.125},
{"label":"R00", "x":9, "y":0.125},
{"label":"R01", "x":10, "y":0},
{"label":"R02", "x":11, "y":0},
{"label":"R03", "x":12, "y":0.375},
{"label":"R04", "x":13, "y":0.625},
{"label":"R05", "x":14, "y":0.875},
{"matrix": [0, 0], "x": 0, "y": 0.875},
{"matrix": [0, 1], "x": 1, "y": 0.625},
{"matrix": [0, 2], "x": 2, "y": 0.375},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0.125},
{"label":"L10", "x":0, "y":1.875},
{"label":"L11", "x":1, "y":1.625},
{"label":"L12", "x":2, "y":1.375},
{"label":"L13", "x":3, "y":1},
{"label":"L14", "x":4, "y":1},
{"label":"L15", "x":5, "y":1.125},
{"label":"R10", "x":9, "y":1.125},
{"label":"R11", "x":10, "y":1},
{"label":"R12", "x":11, "y":1},
{"label":"R13", "x":12, "y":1.375},
{"label":"R14", "x":13, "y":1.625},
{"label":"R15", "x":14, "y":1.875},
{"matrix": [4, 5], "x": 9, "y": 0.125},
{"matrix": [4, 4], "x": 10, "y": 0},
{"matrix": [4, 3], "x": 11, "y": 0},
{"matrix": [4, 2], "x": 12, "y": 0.375},
{"matrix": [4, 1], "x": 13, "y": 0.625},
{"matrix": [4, 0], "x": 14, "y": 0.875},
{"label":"L20", "x":0, "y":2.875},
{"label":"L21", "x":1, "y":2.625},
{"label":"L22", "x":2, "y":2.375},
{"label":"L23", "x":3, "y":2},
{"label":"L24", "x":4, "y":2},
{"label":"L25", "x":5, "y":2.125},
{"label":"R20", "x":9, "y":2.125},
{"label":"R21", "x":10, "y":2},
{"label":"R22", "x":11, "y":2},
{"label":"R23", "x":12, "y":2.375},
{"label":"R24", "x":13, "y":2.625},
{"label":"R25", "x":14, "y":2.875},
{"matrix": [1, 0], "x": 0, "y": 1.875},
{"matrix": [1, 1], "x": 1, "y": 1.625},
{"matrix": [1, 2], "x": 2, "y": 1.375},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1.125},
{"label":"L30", "x":4, "y":3},
{"label":"L31", "x":5, "y":3.125},
{"label":"L32", "x":6, "y":3.375},
{"label":"R30", "x":8, "y":3.375},
{"label":"R31", "x":9, "y":3.125},
{"label":"R32", "x":10, "y":3}
{"matrix": [5, 5], "x": 9, "y": 1.125},
{"matrix": [5, 4], "x": 10, "y": 1},
{"matrix": [5, 3], "x": 11, "y": 1},
{"matrix": [5, 2], "x": 12, "y": 1.375},
{"matrix": [5, 1], "x": 13, "y": 1.625},
{"matrix": [5, 0], "x": 14, "y": 1.875},
{"matrix": [2, 0], "x": 0, "y": 2.875},
{"matrix": [2, 1], "x": 1, "y": 2.625},
{"matrix": [2, 2], "x": 2, "y": 2.375},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2.125},
{"matrix": [6, 5], "x": 9, "y": 2.125},
{"matrix": [6, 4], "x": 10, "y": 2},
{"matrix": [6, 3], "x": 11, "y": 2},
{"matrix": [6, 2], "x": 12, "y": 2.375},
{"matrix": [6, 1], "x": 13, "y": 2.625},
{"matrix": [6, 0], "x": 14, "y": 2.875},
{"matrix": [3, 3], "x": 4, "y": 3},
{"matrix": [3, 4], "x": 5, "y": 3.125},
{"matrix": [3, 5], "x": 6, "y": 3.375},
{"matrix": [7, 5], "x": 8, "y": 3.375},
{"matrix": [7, 4], "x": 9, "y": 3.125},
{"matrix": [7, 3], "x": 10, "y": 3}
]
}
}

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@@ -1,44 +0,0 @@
/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_split_3x6_3( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, R30, R31, R32 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ KC_NO, KC_NO, KC_NO, L30, L31, L32 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ KC_NO, KC_NO, KC_NO, R32, R31, R30 } \
}